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Tank Unit Guide

Discussion in 'Guides' started by SummonerBWM, Dec 24, 2016.

  1. SummonerBWM

    SummonerBWM Well-Known Member Supporter

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    TankUnitGuide.jpg


    Top TM Tanks
    #1: White Knight Noel


    (Recognition to @Ike Royle for the strategy of using RIng of Lucii on WKNoel)
    WKN+Ring of LUcii Link:http://brave-exvius.com/threads/ultimate-use-for-ring-of-lucii-with-noel.7545/#post-139630


    [​IMG]
    Exclusive for the Christmas holidays. White Knight Noel is currently the strongest tank in the game; A combination of a mage and a tank. What puts him above Cecil is his passive "Attract" to immediately give him 30% more chance to be targeted, but also the "Bring it On" skill to increase the likelihood by another 80% and reducing ALL ST damage by 50%. This makes him being able to protect the whole party as opposed to Cecil only being able to protect one unit. What is nice about him is his passives to increase his MAG and DEF based on the weapon and armor he is using. This allows him to still have the chance to push out damage while at the same time stay tanky. He also has the ability to counter magic.

    TM: The best accessory for mage when it comes to MAG. 50 MAG, 50 DEF and a niche 25% ice resistance!

    Pros: Takes ALL ST attacks to himself and mitigate it through Bring it On.
    Can lower ice and wind resistance.
    Steel 75% damage mitigation; works well with Bring it On.
    Counters magic attacks.
    Immune to petrify and silence.
    Boost his MAG and DEF based on equipment.

    Cons: Severely weak to Fire.

    Esper Synergy: Golem

    Unit Synergy: Noctis, Ling, Kefka, Cloud of Darkness, Krile, Arc, Exdeath, Emperor, Tilith, Dark Fina, Vanille, Ramza, Bartz, Minfilia, Marie, Hope, Rosa

    #2: Cecil
    [​IMG]
    One of the most favorite unit in this game. His Saintly Wall triggers very high at 75% and mitigate the damage by 50% and he can use curaja, meaning he can be a secondary healer. His LB is very powerful to knock the whole team's stats and he can buff through Focus as well. Def % materias will be helpful for him. IF you want him to have more HP, give him HP% materia. SPR% is also useful because it not only gives him magic defense, but also it can increase his healing as well.

    TM: Powerful light greatsword, which you should grab.

    Pros: Can mitigate damage.
    High Tide builds his LB gauge.
    LB is one of the strongest buff in the game.
    Focus puts him good in a mage team.

    Cons: Unable to make killer passive useful since he will mainly be tanking and/or healing.

    Esper Synergy: Golem, Carbuncle

    Unit Synergy: Noctis, Aiden, Rosa, Y'shtola, Refia, Luka, Cloud of Darkness, Dark Fina, Minfilia, Marie, Cerius, Tilith, Ling, Rain, Queen, Ramza
    .

    #3: Snow


    [​IMG]
    Snow is a powerful tank because he can counter not only physical attacks, but also magic attacks as well. Also, he has his own, exclusive buff "Here We Go" (During Hanging Edge event only) which increases his Def and SPR by 50%! The Defender materia (Grab from Hanging Edge event only) greatly attributes to him since it gives him Def + SPR10%. The one concern players should have is to whether or not to put weapons on Snow or not. He gains ATk 50% if he is unarmed. This is up to the players.

    TM: Champion's Belt is a great TM for those who uses fist, since it means an additional 20% ATK and DEF.

    Esper Synergy: Ifrit, Golem, Diabolos, Odin


    Unit Synergy: Refia, Tilith, Ramza, Vanille, Minfilia, Noctis, Marie, Delita, Elza, Warrior of Light, Lenna.

    #4: Demon Rain

    [​IMG]

    Demon Rain is a Halloween-exclusive unit. AT 6*, he is able to guard, but he also able to counter and at a high rate at that. His Ignite ability is very useful for the offensive teams, increasing ATK and MAG. He has a high ATK for a tank and he gain more ATK from the Doublehand passive for single-wielding a weapon and another 30% more when his HP falls below 30%. Know that if you put a shield on DR, he will not make use of the Doublehand passive. Def% is needed for DR to be tanky. HP% is optional and ATK% can be put on him if you want him to deal even more damage. If you were able to get ahold of the Chilling Aura (HP + MP13%) or Spooky Aura (ATK + MAG13%) materia, it would benefit him more and save more slots.

    TM: His Infernal Armlet is pretty good. 20% ATK and DEF with a boost to fire and earth resistance.

    Pros: High counter rate.
    Good cover skill.

    COns: Must decide whether to build him tanky or take advantage of Doublehand ability.

    Esper Synergy: Ifrit, Golem, Diabolos, Odin

    Unit Synergy: Refia, Tilith, Ramza, Vanille, Lenna, Noctis, Elza, Mercedes, Warrior of Light, Minfilia, Marie, Ling


    #5: Charlotte

    [​IMG]

    Charlotte for a 5* is a pretty strong tank and can really hold her own. Give her the exclusive Patriot Shield so she will have access to her Cleansing Light ability. What is nice about her is her good Royal Armlet ability to cover units as well as the ability to use Shellga, which is useful for healers. She also comes with an Auto-Regen ability, allowing her to stay alive longer in battle. Def%, SPR%, and HP% materia is a must for Charlotte.

    TM: Not really needed...

    Esper Synergy: Golem, Carbuncle


    Unit Synergy: Refia, Tilith, Ramza, Vanille, Noctis, Lenna, Y'shtola, Luka, Minfilia, Marie, Cerius

    Honorable TM Tanks

    Amarant

    [​IMG]

    Amarant is a unique tank because he is able to use Raise in addition of countering and drawing in attacks. Chakra is nice for him too since he is able to recover his own HP and even MP. Def% and HP% materia are good for him.




    Esper Synergy:
    Golem and Carbuncle

    Golem for tankiness, Provoke and Last Stand; Carbuncle for Last Stand and turning Amarant into a support through barmagic.

    Unit Synergy:
    [​IMG][​IMG][​IMG][​IMG][​IMG][​IMG]

    They boost his stats up for tankiness. ALso, Refia, Vanille and WWFina and FIna can work together in reviving units.

    Leo
    Unit Review Link:http://brave-exvius.com/threads/unit-overview-leo-final-fantasy-6.2563/
    [​IMG]

    He can draw in attacks and have a Power and Armor Break ability. Also, his BLade Bash allows him to paralyze an enemy. Def% and HP% would be helpful. Just do not let him get killed in this game!


    Esper Synergy: Golem and Carbuncle.

    Same reason like Amarant.

    Unit Synergy:

    [​IMG][​IMG][​IMG][​IMG][​IMG][​IMG]

    Almost the same reason like Amarant. They're almost the same.

    Warrior of Light:

    [​IMG]

    A tank who is able to Full Break an enemy. He is very useful for bosses and he is also able to cover units with Sentinel. HP% and Def% materia is very useful.

    TM: No.

    Pros: Full Break.

    Cons: Weak until he obtain his 6*.

    Esper Synergy: Ifrit, Golem, Diabolos

    Unit Synergy: Refia, Tilith, Ramza, Vanille, Noctis, Lenna, Minfilia, Ling, Marie, Terra

    Capable Tanks

    Cloud of Darkness
    [​IMG]

    I have a reason to put her down. She has such a high resistance to elements and also good resistance to status ailments as well. Because of this, she can be turn into a selfish tank, being able to take little damage all by her own. Her Omni-Veil also knocks her element resistance up as well as her party and her Aura Ball will allow her to lower the enemy's ATk strength and to inflict silence on casters. To build her into a tank, you need to stock on her Def% materia and/or SPR% materia. HP% is fine as well. Any materia which will increase her HP, Def or SPR for her to become a tank will be appreciated for her.

    TM: A meh meh meh meh ability to boost LB gauge.

    Pros: Omni-Veil for 30% element resistance, Comeback and Protectga.
    High Damage through Man-Eater passives.

    Cons: Omni-Veil high MP-usage.

    Esper Synergy: Ifrit, Diabolos, Golem, Odin

    Unit Synergy: Ling, Noctis, Cecil, Rosa, Cerius, Ariana, Rain, Tilith, Luka, Ramza, Dracu Lasswell, Vanille, Minfilia, Marie, Terra

    Rain
    [​IMG]



    Pros: Leadership boosts ATK, DEF, SPR, and MAG by 40%.
    Immediately removes all status ailments after battle with Knight's Pride.
    Increases LB gauge.
    High counter rate.

    Cons: Uses up a lot of MP with Leadership.
    Low stats in the 110s.

    Esper Synergy: Ifrit, Golem, Carbuncle, Diabolos, Odin

    Unit Synergy: Tilith, CoD, Cerius, Rosa, Noctis, Ariana, Ling, Primm, Randi, Seven, Karl, Xon, Minfilia, Marie, Soleil

    Top Non-TM Ranking​
    #1: White Knight Noel
    #2: Cecil
    #3: Snow, Charlotte and Demon Rain
     
    Last edited: Apr 22, 2017 at 8:52 PM
    nVission likes this.
  2. Syrus375

    Syrus375 Active Member Supporter

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    Hmmm cant wait to finally be able to work on my WK Noel just to see how it works I think it will be a fun uni to make tactics around
     
  3. nVission

    nVission Active Member Supporter

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    Great guide.
    Just wondering for WKN, coul you also use espers: Ramuh or Shiva as it would boost his mag dmg?
     
  4. SummonerBWM

    SummonerBWM Well-Known Member Supporter

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    Yes, especially Ramuh. Ramuh is stronger than Shiva in MAG so Ramuh would be preferred. WKN already have a weakness to fire so Shiva would only make it worse.
     
  5. SummonerBWM

    SummonerBWM Well-Known Member Supporter

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    Update: Tank guide now based on TM and Non-tm guides.
     
  6. Emeiru

    Emeiru Well-Known Member Supporter

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    Wow this is nice, it actually gave me an idea to turn CoD to a support/tank, it's just sad that there are only a handful of good defensive items for her. I'd love to give her a shield, maybe that Charlotte TM wouldn't be so bad for secondary tanks now huh.
     

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