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Guide - Enhancing Equipment Sugestions

Discussion in 'Guides' started by Victor X, Jul 20, 2018.

  1. Victor X

    Victor X Ascended Member Spooky Supporter

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    Hello everybody, im thinking about a post with sugestions weapons for us to discuss and help new and old players to use our orbs on the best way possible...(and me to practice my english :D )
    Lets start...

    (All im posting here is my personal opinion and is open to changes...)

    Knives: We have only a few knifes to use and most are limited (ill not talk about damage knifes because their users are few and not META... until now)

    Ulric's Kukri (Time Limited)(Considering supports users)
    Statistics
    • Type: Weapon (Dagger)
    • Stats: ATK+84, SPR+20, MP +20%
    • Element: -
    • Resistance: All elements (+10%)
    • Additional effect: -
    Priority bonus:
    1st - High Tide (Thats excelent for supports, specially for MS Nichol, so yes High Tide is definitely an amazing bonus to get up your LB even faster!)

    2nd - Auto-Refresh Lv2 (YES PLEASE! 5% MP Recovery per turn... i dont have to explain that haha)

    3rd
    - 15% Bonus (HP, MP or SPR) or Auto-Refresh Lv 1(3%MP/Turn)

    4th - HP, MP or SPR bonus

    Galkan Dagger/Survival Edges (Time limited both)(Tanker Users)

    Galkan Dagger
    Statistics
    • Type: Weapon (Dagger)
    • Stats: ATK+40, HP +10%
    • Element: Earth
    • Resistance: -
    • Additional effect: -
    Survival Edges
    Statistics

    • Type: Weapon (Dagger)
    • Stats: ATK+32, HP +10%
    • Element: Wind
    • Resistance: -
    • Additional effect: -
    Priority Bonus:
    1st -
    15% HP or DEF (my main use for both itens is tank purpose and thats the stats they need... if is a magic tanker we will equip than with Staves with high spirit, not daggers...)

    2nd - High Tide (if u using a tanker like Wilhelm, with an AMAZING LB, that bonus is just amazing!)

    3rd - HP or Def Bonus

    Bowie Knife
    Statistics
    • Type: Weapon (Dagger)
    • Stats: ATK+82
    • Element: -
    • Resistance: -
    • Additional effect: Dual Wield
    Priority Bonus:
    Here we have a good discussion, tha only good, not limited, Knife in my opnion and the bonus depend of what you need that item. IF i upgrade, my use would be support like MS Nichol and FOR THAT PURPOSE i would recomend that bonus above:

    1st - High Tide (amazing bonus to get up your LB even faster!)

    2nd - Auto-Refresh Lv2(5%MP/Turn, yes please!)

    3rd - Auto-Refresh Lv1(3%MP/Turn), 15% HP or MP or SPR

    4th - HP, MP or SPR

    ========================================================

    Katana: For Katanas i will do different because of the usage, most for damage.

    Weapons Priority:
    Sasuke's Katana - ATK+130 Effect: Dual Wield

    Virtuous Contract (Time Limited Unit) - ATK+130, MP +20%

    Masamune - ATK+150 Ability: Doublehand, Octaslash (Sephiroth only)

    Hyomonto - ATK+110 Element: Ice Effect: Frozen Law(Increase physical damage against beasts, birds, aquatics, and plants (25%)

    Hoemaru - ATK+120 Element: Fire

    **Note: If u plan to use Pyro Glacial Lasswell, dont forget about Purple Lightning. A Full offensive one can have ATK+15% +15% + 12% +40% = 82% ATK Boost.
    **Purple Lightning - ATK+92 Effect: Azure Soul Azure Soul(Increase ATK (40%)
    (Lasswell, Pyro Glacial Lasswell only))

    Priority Bonus:

    1st - Seal of Life and Power Lv. 3 - Increase HP/ATK (15%)

    2nd - 15% ATK or any closer.

    3rd - 15 HP% or any closer

    =========================================================

    Rods: Like Katanas, Rods most use is for damage.

    Weapon Priority:
    Mateus's Malice - ATK+19, MAG+129, HP +10%

    Onion Knight - ATK+21, MAG+120, MP +20% Effect: Auto-Faith

    Wizard Rod+ - ATK+22, MAG+125

    Glory of Evil - ATK+92, MAG+120

    Draco Spike ATK+30, MAG+101 Effect: Dracoslayer(Increase magic damage against dragons(75%))

    Priority Bonus:

    1st - Seal of Skill and Magic Lv. 3 - Increase MP/MAG (15%)

    2nd - Auto-Refresh Lv2(5% MP/Turn), 15% Mag (or closer)

    3rd - 15% MP (or closer)

    4th - Auto-Refresh Lv1(3% MP/Turn) or SPR bonus

    =========================================================

    Guns: Damage purpose

    Weapon Priority:
    Sparky - ATK+120 Element: Lightning Effect: Doublehand

    Arcturus - ATK+135

    Machine Gun+ - ATK+120 Effect: Damage range 130% - 170%, Accuracy+60% Two-handed weapon
    *Note:
    If u use TDH Builds this weapon become first priority in guns section

    Brontes - ATK+120 Element: Lightning

    **Note: As @Zombryo said soon we will have enhance and 7* form Light Veritas and he will be a very good unit, with this we have to other Guns to upgrade if u plan to use him:

    Gold Submachine Gun ATK+78, MAG+78 (Time limited)

    Quasar ATK+60, MAG+60 (Time limited)

    For both the priority will be: 1st - ATK+30%, 2ND - ATK or MAG +15%, 12%, 10%.

    Priority Bonus:

    1st - ATK +30%

    2nd - ATK +15% (or closer)

    3rd - HP +15% (or closer)

    4th - MP or Auto-Refresh

    5th - Any stats that u need.
     
    Last edited: Jul 21, 2018
    Goddess Nyx, BarryWay, Brou and 14 others like this.
  2. Victor X

    Victor X Ascended Member Spooky Supporter

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    Thats how my first full 10 orbs run was:

    [​IMG]
     

    Attached Files:

    Magoya likes this.
  3. keKii

    keKii Ascended Member Spooky Supporter

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  4. Victor X

    Victor X Ascended Member Spooky Supporter

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    Yes, Onion Knight is the LULU TMR, that a voodo doll with high mag...
     
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  5. Flame_alchemist

    Flame_alchemist Well-Known Member

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    So is it better to go for a "perfect weapon" or upgrade as many as possible?
     
  6. Zombryo

    Zombryo Ascended Member Spooky Supporter

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    You sir , had a great idea with this post. I'd just liek to had a suggestion.
    With the coming Veritas awakernign coming soon . May I suggest adding Vagrant and Golden submachine gun to your list since they are BiS for Light Veritas ?
     
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  7. Victor X

    Victor X Ascended Member Spooky Supporter

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    Roger that! will do that!

    Thanks for your suggestion, thats why i made that post, future tips are always welcome!
     
  8. Victor X

    Victor X Ascended Member Spooky Supporter

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    I was looking and Gold Submachine Gun ATK+78, MAG+78 is a very limited weapon and was a bad buy when they release... i dont think many ppl will have it and who buy thinking in Light Veritas future already know thats priority :D

    About the Vagrant im not founding that weapon on the wiki guns section... can u help me with that one?
     
  9. Nouk

    Nouk "Hall of Fame" Member Spooky Supporter

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    Since you want to improve your English, the plural of "knife" is "knives" ::ink::

    Anyway, nice post.

    What is the minimum stats you guys would settle for? A poll would be interesting I think ::blackmage::
    I improved 2 masamunes, +25% ATK & +22% ATK, wondering if I should try to get better or just do more weapons?!
     
  10. Victor X

    Victor X Ascended Member Spooky Supporter

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    Ill start upgrading my 3 chosen weapons for that week... after ill focus on one to try get the "Perfect weapon" Bonus...

    Thx for the tip.

    I think your masamune have good chances to come other atk bonus because if u already have a bonus he doesnt show up again... but its your choice haha
     
  11. Zombryo

    Zombryo Ascended Member Spooky Supporter

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    Damn , i guess i was distracted, i meant the Quasar.
     
  12. Victor X

    Victor X Ascended Member Spooky Supporter

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    My first rare :D

    [​IMG]
     
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  13. Scheich

    Scheich Ascended Member Spooky Supporter

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    Improved now around 10+ Weapons and no rare. Not even 1 decent ability >.> Just 1%-7% crap no one needs. And if I get a 10% the initial weapon already has that on it. I really start to hate that event. Not worth the effort
     
  14. Victor X

    Victor X Ascended Member Spooky Supporter

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    Hey dont give up, i get two rare both on katanas, but im aiming on daggers rsrs thats like rainbow pulls sometimes lots sometimes none
     
  15. Zombryo

    Zombryo Ascended Member Spooky Supporter

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    Your post made me wonder, Can stats STACK ?

    If i have MAG+5%, MAG +10% and MAG +7%
    Do i get a total of MAG +22% ?
     
  16. Scheich

    Scheich Ascended Member Spooky Supporter

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    Yes. As Long, as it is not the same number. Like 10 hp and another 10 hp. That doesn’t work.
     
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  17. Victor X

    Victor X Ascended Member Spooky Supporter

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    Yes, and if u already have 10% mag on the weapon it will not appear again... so a good tatic is take the lowest bonus on lower floors and your chance to get higher bonus of that status increase because the lowers are already on your weapon...
     
  18. Syuri

    Syuri ♥ evade prince, kupo!! ♥ VIP Spooky Supporter

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    i know hp+10% and hp+10% doesn't stack as enhancement
    but what if the weapon already like galkan dagger that already have innate hp+ 10%? can i get enhancement another hp+10%? will it stack to 20%?
     
  19. Senturion

    Senturion "Hall of Fame" Member

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    Oh shat I didn’t know !

    Also just a note to everyone to try to stack the atk or mag % because we are going to see the cap raised from300% to 400%.

     
  20. Scheich

    Scheich Ascended Member Spooky Supporter

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    Doesn’t work. I stacked 1% Mag and Atk on a rod and on floor 6 mag 1% still appeared. 3 freakin times to choose from either one of those 1% >__>
     

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