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Kingdom Hearts Banner Review by Memel0rd

Discussion in 'Unit Reviews' started by Memel0rd, Dec 29, 2018.

  1. Memel0rd

    Memel0rd Error 404: Long beard not found Staff Member Administrator Forum Manager VIP Supporter Arena Runner-Up S1

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    I decided to write a banner review for this event due to Sora and Cloud KH being very boring units. Both of them only focus on dealing damage with no extra utility, no imbues / imperils or very outstanding qualities other than dealing damage. Thus I will review both of them in this single post as well as include maths and builds for them.


    Kingdom Hearts Banner Review by Memel0rd

    [​IMG]

    [​IMG][​IMG]



    Sora:
    [​IMG]5*
    [​IMG]6*
    [​IMG]7*

    TMR: Kingdom Key (Sword) - 160 ATK, 10% TDW, 10% All ele res, 5% MP refresh, Sora only
    STMR: Heart's Light (Materia) - Increase ATK (70%)
    Increase equipment ATK (20%) when dual wielding

    Overview:
    Sora
    , as I said earlier, is a very straight forward unit.

    His base stats are very high with great HP, DEF and SPR as well as huge base ATK. Without his own TMR he hits 110% unconditional ATK as well as 150% TDH or 40% TDW. His survivability is decent enough with 30% phys evasion and 30% HP and 40% DEF/SPR, though with his own TMR gets increased by quite a lot. He even has a 60% chance to ignore fatal attacks above 40% HP.
    Sora is resistant against sleep, silence and confusion, which is helpful for gearing in certain trials.

    If you decide to go the TDW route, his own TMR is great. A 160 ATK sword that grants ele resistances, too. Once you equip it you will gain an additional 40% ATK as well as 20% HP/MP/DEF/MAG/SPR. Sora will end up with a total of 50% TDW, which is pretty nice and Sora (if you happen to have his STMR as well as Adam Jensen's TMR) can hit the TDW cap currently. Though for now the TDH build results in more damage.

    It's important to note that Sora has a permanent W-Cast for all his abilities.

    Sora has a bunch of moves that aren't worth using and probably have no niche of being used. These abilities are: Slapshot, Stun Impact, Blitz and Vortex.

    Then he even at 6* has a bunch of chaining moves!
    Hurricane Blast is a 250% ST chain that shares the same frames as Tornado. This might be useful to you in rare occasions though its low modifier as well as ST makes this less desirable.
    For Arena Sora has a great chaining move in Ripple Drive. It's an AoE 8 hit move that chains with the Meteor Rain family. Cloud's 7* as well as KH Cloud can use the same frames with W-Ability, which means Sora and e.g. Cloud's 7 star can be used for TDH chaining in the arena, which is great.

    Depending on facing a long or a short fight, there are two options for Sora to choose from. Either a 7-Hitter, Sonic Blade, that chains with the DR family or an 8-Hitter, Ars Arcanum that chains with the AT family, both of them being relevant chaining families. The latter will become even more important in the future.

    Sonic Blade is a backloaded chaining move that has a total modifier of 900% at lvl 120 as well as the ignore DEF boosts. As long as your fight isn't very long, which should include almost all content, this will be the move you want to use.
    As Ars Arcanum has to stack up first from 600% up to 1000% total each use. It'll take a few turns for his AT chain to catch up.

    Currently Sora's TDH option gets even better through his CD ability and his LB. It's available on Turn 1 and has a 6 turn cooldown. While his LB has a 65% fullbreak as well as a decent mod, it doesn't really chain and most of its utility comes from the fact that it enables Triple Cast for the following 3 turns. His CD ability can be W-Casted as well and enables Triple Cast for the same duration, though buffs his own ATK by 200% as well.

    If you are lacking a DEF/SPR breaker, Sora can provide these with either Strike Raid (60% DEF/SPR) or his 65% fullbreak from the LB. I wouldn't recommend using him as dedicated ATK/MAG breaker.


    How does he fare in the meta?
    Sora
    does well currently.

    As you might have noticed he can be tricky to use depending on your team. Sora is lacking all sorts of imbues as well as imperils, though the former can be fixed by equipping an elemental weapon onto Sora. In this case, the most redeeming build for him without STMRs would be to use Equip Bow as well as one of the three elemental bows we currently have with a good ATK stat.
    This includes Killer Bow+ from the Scorn of the Brachiosaur trial, Fierce Shot from the Star Ocean event and Cataract from the Ancient Ruins Level 2. This covers dark, wind and water for him which should be viable in almost any case. Wind is likely to be the best option due to Loren being a great breaker with high wind imperils. Though I'll use the Killer Bow+ in the calculations.

    With that builds his damage output is higher than every other physical chainer except for 2B with a TDH FD build. Since Fixed Dice is such a controversial weapon, Sora is either at #2 or #1 of the current physical chainer charts, depending on how much you like the concept of Fixed Dice.

    Since Sora can chain with both Divine Ruination and the AT family with high modifiers, it makes him even easier to use as most other chaining partners usually come with some sort of imperil. You can alwasy ditch the bow and use a one-handed elemental weapon, though that's a significant loss in damage.

    He will fall off once we get Akstar, however Sora will get buffed to his JP state down the road. You can expect these changes in 8~9 months, which means that he will become strong again. After his buffs he will be stronger than Akstar with external imperils, however the gap between Akstar and Sora before the buff is large and Akstar will be accessable a lot earlier. If you don't mind waiting, it's not a big deal, but trials will become harder and harder.


    Build + Maths:
    Killer Bow+ (118 ATK, 2h, dark)
    Prishe's Hairpin (45 ATK, 10% HP/MP)
    Hyoh's Clothes (28 ATK, 42 DEF)
    Marshal Gloves x2 (80 ATK, 100% TDH, 4 Auto LB)
    Equip Bow
    Swift Hunter (50% TDH, 25% ATK)
    ADV V (40% ATK/DEF/SPR)
    40% ATK Materia

    Stats with Fenrir 3*:
    7575 HP
    474 MP
    2038 ATK
    495 DEF
    444 SPR

    100% ATK buff: 2309 ATK
    200% ATK buff: 2580 ATK
    Assuming spark chains
    Assuming 50% external imperil

    Turn 1: 0 + 2580^2 x 9 x 3.556 x 1.5 x 1.5 = 479320707
    Turn 2: [ 2580^2 x 9 x 3.556 + 2580^2 x 9 x 4 x 2 ] x 1.5 x 1.5 = 1557657507
    Turn 3: [ 2580^2 x 9 x 3.556 + 2580^2 x 9 x 4 x 2 ] x 1.5 x 1.5 = 1557657507
    Turn 4: [ 2580^2 x 9 x 3.556 + 2580^2 x 9 x 4 x 2 ] x 1.5 x 1.5 = 1557657507
    Turn 5: 2309^2 x 16 x 1.3 x 1.5 x 1.5 = 249513310
    Turn 6: [ 2309^2 x 9 x 3.556 + 2309^2 x 9 x 4 x 2 ] x 1.5 x 1.5 = 1247614537
    Turn 7: [ 2309^2 x 9 x 3.556 + 2309^2 x 9 x 4 x 2 ] x 1.5 x 1.5 = 1247614537
    Turn 8: [ 2309^2 x 9 x 3.556 + 2309^2 x 9 x 4 x 2 ] x 1.5 x 1.5 = 1247614537

    Average: 1,143,081,268
    -> 88% higher than Hyoh 10 Turn Rotation ( 607,120,398 )
    -> 79% higher than Dracu Lasswell ( 637,756,429 )
    -> 76% higher than TDH FD Nyx ( 649,132,295 )
    -> 66% higher than A2 ( 687,010,406 / 763344895 50% imperil)
    -> 39% higher than Lenneth ( 824,698,869 )
    -> 8% lower than 2B TDH FD ( 1,238,969,188 )


    Character Design: 4/10
    Sprite: 6/10
    Chainer: 9.5/10
    Trust Master Reward: Sora Only/10
    STMR: 9/10
    Arena: 8.5/10
    Limit Burst: 8/10
    Future Proof: 9/10
    Free 2 Play: 9.5/10
    Pay 2 Play: 9.5/10
    Personal Rating: 9/10
    Optimal Rating: 9.5/10


    __________________________________________________________________________________________________________________________________________________



    Cloud (KH):
    [​IMG]5*
    [​IMG]6*
    [​IMG]7*

    TMR: Cloud's Cloak (Accessory) - ATK+40, DEF+10, SPR+10, 50% TDH
    STMR: Buster Sword (Large Sword) - 180 ATK, 2h, ~1.3x avg variance

    Overview:
    Cloud KH
    is pretty much the same stale unit that Sora is.

    His base stats are also really high with even higher base ATK than Sora and one of the highest base ATK stats available. Cloud KH has 90% innate ATK and an additional 30% ATK with large swords. He has slightly higher survivability as well as an 80% chance to ignore fatal attacks, thus so far very similar to Sora.
    He is resistant against blind, sleep, confusion and disease, which are great resistances to have innately and only leaves paralyze and petrification for the really bad ailments.

    With his own TMR, which is an altered version of Marshal Glove, Cloud KH gains an additional 40% ATK and 20% LB damage, though the latter is only important if you use him as a finisher.
    After the boosts from his TMR ability, Cloud KH reaches a total of 130% unconditional ATK as well as 200% TDH, which enables him to reach huge stats. He will be one of the easiest units to break the upcoming ATK parameter mission with.

    Cloud KH, similar to Sora, has a bunch of abilities that aren't worth using:
    Braver, Cross-Slash, Blade Beam, Split Burst, Sonic Blade and Cross-Slash+

    Just like Sora, Cloud KH can W-Cast all of his abilities.

    He can be used in two ways: as a chainer and as a finisher. It's useful for him that he has a permanent 110% ATK self buff.

    As a finisher, he has his old Climhazard ability that has a total 550% modifier. Later on he gains two CD abilities that are important for his performance.
    One of them is available at Turn 1 with a 5 turn cooldown, removes all his ATK buffs and buffs his own ATK by 250% for 3 turns. If you use him as a finisher I'd wait until you can use either his next CD ability or his LB with the ATK buff.

    While we're at it, his LB has a base 3200% modifier. With his innate 20% LB damage, this goes up to a 3840% modifier. Since the frames on the LB are equally awful as the regular Cloud's Omnislash, the last hit matters the most and in this case it has 70% of the total damage output on it. This leaves us with a 2240% base modifier on the last hit and a 2688% modifier on the last hit.
    His second CD is available at Turn 4 and has a 1800% modifier. Ideally you'd buff his own ATK, use his LB and then on the turn after use Climhazard + this CD for the maximum finisher damage output.

    Though his chaining capabilities are more interesting. Well, they are a lot more stale than Sora's in all honesty.

    Cloud KH, just like Sora and Cloud, has a Meteor Rain move, which is really good for the Arena with his innate W-Cast and massive innate TDH (thus high accuracy). He can be built for high HP, too, making him a great arena unit.

    His other chaining move is Continuum Cut and it's slightly better than Sonic Blade. It reaches a total 850% modifier and shares the same frames as Divine Ruination. You can look at his damage output yourself in the maths section.


    How does he fare in the meta?
    Cloud KH
    is a strong unit currently.

    He ranks decently high as a chainer (currently #3 with external imperils) and is a good finisher as well (#3, too). With STMRs his finisher potential increases by a lot due to Bahamut Tear and A Lion's Heart, both boosting his LB by a lot while Bahamut Tear is a large sword with high ATK and innate thunder element. For whales Cloud KH is currently the #1 finisher because of that.

    His build is the exact same that we used for Sora except that we swapped one Marshal Glove out for his own TMR to proc the 40% ATK passive.

    He has the same flaws as Sora as he has no innate imbues / imperils. You might find Cloud KH underwhelming, but even though he isn't as high as Sora damage wise, he is still at a good spot currently and especially easy to build as a beginner due to very high innate TDH.

    Later on he will receive buffs as well, though will lack behind in the meta as a chainer as well as a finisher. For finishers there will be Regina who can do a similar job without much setup but higher numbers and for chainers Cloud KH is stuck with W-Cast as well as no TDW advantage, which is currently meta. CG Lightning, Sora, CG Bartz and Akstar.


    Build + Maths:
    Killer Bow+ (118 ATK, 2h, dark)
    Prishe's Hairpin (45 ATK, 10% HP/MP)
    Hyoh's Clothes (28 ATK, 42 DEF)
    Cloud's Cloak (40 ATK, 10 DEF/SPR, 50% TDH) + 40% ATK
    Marshal Gloves (40 ATK, 50% TDH, 2 Auto LB)
    Equip Bow
    Swift Hunter (50% TDH, 25% ATK)
    ADV V (40% ATK/DEF/SPR)
    40% ATK Materia

    Stats with Fenrir 3*:
    8655 HP
    469 MP
    2084 ATK
    487 DEF
    423 SPR

    110% ATK buff: 2387 ATK
    250% ATK buff: 2769 ATK

    Assuming spark chains
    Assuming 50% external imperil

    Turn 1: 0 + 2769^2 x 8.5 x 3.556 x 1.5 x 1.5 = 521445720
    Turn 2: [ 2769^2 x 3.556 + 2769^2 x 4 ] x 8.5 x 1.5 x 1.5 = 1107998837
    Turn 3: [ 2769^2 x 3.556 + 2769^2 x 4 ] x 8.5 x 1.5 x 1.5 = 1107998837
    Turn 4: [ 2387^2 x 3.556 + 2387^2 x 4 ] x 8.5 x 1.5 x 1.5 = 823376051
    Turn 5: [ 2387^2 x 3.556 + 2387^2 x 4 ] x 8.5 x 1.5 x 1.5 = 823376051

    Average: 876839099
    -> 44% higher than Hyoh 10 Turn Rotation ( 607,120,398 )
    -> 37% higher than Dracu Lasswell ( 637,756,429 )
    -> 28% higher than A2 ( 687,010,406 / 763344895 50% imperil )
    -> 6% higher than Lenneth ( 824,698,869 )
    -> 24% lower than Sora ( 1,143,081,268 )
    -> 30% lower than 2B TDH FD ( 1,238,969,188 )


    Character Design: 5/10
    Sprite: 9/10
    Chainer: 8.5~9/10
    Finisher: 9/10
    Trust Master Reward: 9/10
    STMR: 9/10
    Arena: 9/10
    Limit Burst: 8/10
    Future Proof: 7.5/10
    Free 2 Play: 8.5/10
    Pay 2 Play: 9.5/10
    Personal Rating: 8/10
    Optimal Rating: 9/10




    Conclusion:
    The Kingdom Hearts banner can be easily skipped.

    Both Sora and Cloud KH are currently in a good state and likely will remain for a longer time. As trials and units are getting released though both will slowly become worse and worse, especially with the introduction of Akstar. The difficulty spike in trials might be a problem if you use Sora in later trials such as Lich and especially the trials before Sora's buffs might not be even possible with Sora as Moose Reborn as well as Neo Exdeath have DPS race mechanics built into them and the other trials you want to finish as fast as possible.
    Other than that post his buffs Sora will end up in a good state once again, though outperformed by CG Bartz. How future proof Sora will be after his buffs I can't tell you as his banner is still up in JP and he's a fresh unit, thus no other new units after him to compare to.
    Cloud KH's future isn't as bright as he won't be at the top of any rankings once he gets his buffs and currently isn't at the top either. He will be a strong chainer / finisher for now and fall off as well. After his buffs he will become a good finisher again, though there are plenty other options to choose from.
    Overall a good banner with a nice boost in the future, though easily skippable.





    I hope this banner review was helpful to you. As you can see, both units are very simple and straight forward, so I hope you don't mind I combined the reviews in one post instead of making two seperate ones!


    Memel0rd out
     
    Last edited: Dec 29, 2018
    Luvbishie, Masvroh, Takit and 68 others like this.
  2. Sexwulf

    Sexwulf "Hall of Fame" Member

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    You rawk Meme!

    Normally I never encourage people to pull for limited units that are just DPS.
    DPS have too short a life span, friend units disappear fast, and limited banners are brutal. Especially evil limited banners with off banners and no rescue from limited banner UoC system.

    The one positive i have about this banner is if you get the units 7* then you have one of the top 5 strongest DPS currently. This, in and of itself, may not seem like a reason to pull but in 9-10 months something changes. Long after they have been power crept to the bench with nothing but expeditions they get un-nerfed. In 9-10 months they get restored to the top 5 DPS again.

    So its like pulling 2 top end DPS for the price of 1.
    Though never #1 units they will be relevant now and relevant in the future. A guarantee you don't get from any other unit in the game to date.
     
    Last edited: Dec 29, 2018
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  3. Senturion

    Senturion VIP VIP

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    Nice review ! Just a gentle note that for A2’s 687k average damage you had used a 35% imperil while for the rest you used 50% imperil. Just a suggestion that you might want to equal them before comparing.
     
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  4. Arekusu

    Arekusu VIP VIP

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    Exactly what I was thinking. I was allllmost tempted to pull, but I’m riding the Hyoh train a while longer.

    Got my 1 Cloud off the free pull to FINALLY finish my TDH set, and got the hell out of this banner.
     
  5. Memel0rd

    Memel0rd Error 404: Long beard not found Staff Member Administrator Forum Manager VIP Supporter Arena Runner-Up S1

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    Oh, completely forgot about it. Fixed it.
     
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  6. Sexwulf

    Sexwulf "Hall of Fame" Member

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    Ditto
     
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  7. nox

    nox "Hall of Fame" Member Supporter

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    i expected as much, im fine with my kura, also i managed to get 2 soras plus three stmrs from pulling so im happy, if i dont pull good on akstar i got sora sitting in the wings !
     
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  8. Lótus Haddock

    Lótus Haddock "Hall of Fame" Member Supporter

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    My Dracu Lasswell is retiring and my new Sora is going to my team! Thanks Meme o/

    P.S. Man, with the lack of imbue and imperil my Sora maybe will fall behind my Draculass, but my two~three friends who used Draculass are stopping to use him =.=
     
  9. Senturion

    Senturion VIP VIP

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    Also, just a gentle correction that Arse Arcanum starts from 600% (and not 400% mod). May have some impact on which skill gives the overall better average damage.

    Arse Arcanum is really MP draining though with 3x cast, that I agree .


     
  10. KeybladeMaster97

    KeybladeMaster97 "Hall of Fame" Member Supporter

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    Great review as always. Already loving my Sora. Makes me can't wait for Kingdom hearts 3
     
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  11. Xynth

    Xynth Member

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    Shouldn't your Sora build be using Nalu's TMR instead of Buster Style since Sora has 150% innate TDH?
     
  12. Zamasu

    Zamasu Ascended Member

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    What happen if Sora dual wield 2 keyblades? ::jake::
     
  13. Spiker

    Spiker Ascended Member

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    2 marshall glove + buster style = 350 TDH on Sora..makes no sense to me ?
     
  14. Memel0rd

    Memel0rd Error 404: Long beard not found Staff Member Administrator Forum Manager VIP Supporter Arena Runner-Up S1

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    Oh sorry, I used Nalu's TMR, but typed Buster Style. My bad. The ATK value is right.
     
  15. Sexwulf

    Sexwulf "Hall of Fame" Member

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    Yeah thats a HUGE problem with any Limited DPS.
    Friend units vanish fast.
     
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  16. Sexwulf

    Sexwulf "Hall of Fame" Member

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    Terrible things.
    Waste turns and unit spaces externally imbuing and the GL meta doesn't yet have the gear or caps to support DW.

    His future is DW (9-10 months)
    His present is TDH
     
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  17. Krota

    Krota "Hall of Fame" Member Supporter

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    KH Cloud foeva! No regrets lol.

    Edit: I actually used my fan festa ticket on Christine because not only is she awesome but her AOE imbue will be invaluable for many of these units that lack their own.
     
    Last edited: Dec 29, 2018
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  18. Ohyouknow

    Ohyouknow Ascended Member

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    Thanks for the awesome review as usual Meme. Just wish they had imbues as I am ok with finding an imperiler to accompany them.

    I do wonder how pertinent top tier chainers are for DPS race trials are as I feel that is when we can dust off our finishers right? Moose trial I can slip in dragoons or whatnot? I am unfamiliar with the other upcoming trials however.
     
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  19. ExHaseo

    ExHaseo Well-Known Member

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    Thanks for the review. Great work as always.

    I needed some more Marshall Gloves, and am a big KH fan, so I pulled a lot on this banner. I ended up with 2 Cloud and 4 Sora. Just not sure if it would it be better to get the STMR or to run 2 Sora?
     
  20. Rext

    Rext Well-Known Member

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    Could you expand upon why Killer Bow+ is better than other options like elemental great swords that would trigger their passives? Is it solely due to the variance? If so, how much of a difference is that vs Tonitrus or Flame Blade?
     
    Last edited: Dec 29, 2018
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