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The Healers and Saviors Unit Guide

Discussion in 'Guides' started by SummonerBWM, Dec 1, 2016.

Favorite Healing Unit?

Poll closed Jul 14, 2017.
  1. Refia

    64 vote(s)
    59.3%
  2. Tilith

    17 vote(s)
    15.7%
  3. Fina

    0 vote(s)
    0.0%
  4. Garnet

    1 vote(s)
    0.9%
  5. Rosa

    3 vote(s)
    2.8%
  6. Krile

    4 vote(s)
    3.7%
  7. Lenna

    8 vote(s)
    7.4%
  8. Roselia

    2 vote(s)
    1.9%
  9. White Witch Fina

    3 vote(s)
    2.8%
  10. Other

    6 vote(s)
    5.6%
  1. SummonerBWM

    SummonerBWM Well-Known Member Supporter

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    HealerPicture.jpg
    I've decided to start creating guides on units and their roles so that these guides can help veterans and new players know what they can aim, how to know how which unit works well with which unit, and to help new players who may not get the strong units to know which friend summon units are good until they get better ones. For my first guide, I want to talk about my favorite role, the healers. These will be the top units and the honorable mentions: starting with the best units TM-wise and then the best units Non-TM wise. These criteria are used to rate the healers:

    1. 1 TM each (In other words, 3 Quick Assaults and/or 4 Wisdoms are not factored to be fair and more realistic for players due to RNG for each individual.
    2. Best build possible for their healing.
    3. Abilities which allows them to operate in their healing, reviving and removing status.
    4. Any units with future enhancements will be listed, s


    Healer Units
    Protect them and you'll never fail. They are the ones who will keep you alive, no matter what. They will recover your HP and can remove status ailments. Some can even revive you or even buff your team. Some can even recover your team's MP as well. Healer's main source of healing is from their SPR, which boosts their healing and also give them magic defense. Healers should also aim to have some HP. Since healers are known to have low DEF, you can also add some to take less physical attacks as well. Also, MAKE GOOD NOTE OF THE DUALCAST TM ability, which you can grab from Ludmille. This allows some healers to double cast their green and white magic spells.

    Weapons: In term of TMS, the Magi Staff (Lenna's TM) has the most SPR of them all. The DreamWaker (Ovelia's TM) is also good since it will give your healer some MP. The Golden Staff is the best Non-TM staff a healer can grab for healing, but the Staff of Wrath from the Easter Seeker Event is real good because it provides your healer some DEF. You may also buy the Healing Staff from the Fat Chocobo as well in the Lost Village of Marlo because it provides a unit the Cura ability.

    Armors & Hats: When it comes to hats, you would actually want to aim for nothing but DEF and SPR. The Cat Hat (Black Cat Lid's TM) is pretty neat since it gives a Silence resistance to your healer as well as some MP and DEF. However, the best in term of DEF and SPR would be the Crown of Justice, which you can craft during the Easter Seekers Event and you can craft multiples. The Soul Crown from the Mana Mystery Event is good because it gives your healer 5% element resistance across the board. If you do not have much, then win the Chapeau Hat from the Coliseum.

    P.S. For some healers at this stage of the game, I would honestly also suggest putting on them an Equip L or Equip H Shield, as that can give them more DEF as well as some other good benefits depending on the shield.

    Accessories: Arsha's Talisman, Magical Eggs, Defender's Bracer, Soluna Band, and a Soluna Ring are good for their healing and also staying alive.

    Top TM Healers:
    #1: Tilith
    [​IMG]


    Limited unit from both Grand Gaia Events. With her 6*... she is the most powerful of healers and deserves #1. Radiant Light heals EVERYONE to full hp! FULL! In addition, she also can revive ALL ALLIES to FULL HP! FULL! That right there is power. She can also remove ailments and heal at the same time with Goddess' Miracle.

    TM: It's like Ribbon. Grab it if you want.

    Arena: Outside of buffing elements and stats, she really cannot do anything else outside of the healing department. She can use Affectionate Aura to protect the team from breaks, but that's mainly it.

    Pros: Goddess's Miracle removes status ailments and heals.
    Boost stats and element resistance.
    Auto-regen through Pretty Aura.
    Eternal Rainbow MP Regen.
    75% chance of not being targeted by ST attacks.
    Full heal through Radiant Light.
    Full revive through Goddess's Revelation
    Restores HP and MP to everyone except herself through Prism Heal.
    Can resist stat breaks for whole team through Affectionate Aura.
    Her abilities are NOT affected by silence, meaning she can still heal through it.

    Cons: Use up too much MP.
    Cannot remove disease and petrify.
    Very low DEF.
    LB irrelevant. Only aim for one ally with an LB boost.
    Abilities not affected by dual wield or dualcast.

    Esper Synergy: Carbuncle, Lakshmi

    Unit Synergy: Noctis, Ling, Zargabaath, Rikku, Rasler, Ashe, Lunera, Rosa, Cecil, Charlotte, Snow, Demon Rain, Rain, Minfilia, Marie, Cerius, Warrior of Light, Wilhelm, White Knight Noel, Maxwell, Ilias

    #2: Rem
    [​IMG]

    She more powerful than Refia as a healer. Rem can use Healing Prayer to easily heal AND remove ALL status ailments. She even have her own innate Dualcast, which mean she does not need a TM-related Dualcast to make herself useful. Acting as a Red mage, she can go back and forth between dealing damage and healing. If you have her exclusive dagger, she will increase her MAG and gains an auto-regen. Her dagger can be used by others as well.

    TM: Love. We all need Love. Rem can give it to you with 30% HP and MP. Go get some Love and stop hatin'.

    Arena: ... Dangerous. If Rem has her exclusive materia from the Battle of Judecca event, she can Mp-drain the whole team's mp, which is most likely a win all the way. Even if she does not have it, she can still be powerful, switching between damage and healing spells. Recommended.

    Pros: Innate Dualcast.
    Own Dual wield, Twin Daggers.
    MAG & SPR increases if she is using a dagger.
    Healing Prayer heals and removes all ailments.
    Dagger Boomerang uses dual wield and applies element and killers.
    Auto-Refresh.
    Undying Wish powerful Auto-revive at 80% on an ally.
    Can easily have high SPR.

    Cons: Raise inferior to a Full-Life.

    Esper Synergy: Ifrit, Diabolos, Odin, Carbuncle, Lakshmi, Shiva, Ramuh

    Unit Synergy: Noctis, Tilith, Ling, Elza, Seven, Cecil, Warrior of Light, Vanille, Aiden, Charlotte, Rasler, Rikku, Zargabaath, Ashe, Lunera, Rain, Lasswell, Sakura, Fryevia, Wilhelm, Sozhe, Reberta, Minfilia, Marie, Ace, Cloud of Darkness

    #3: Y'Shtola
    [​IMG]


    Limited unit during the March on Ifrit and March on Titan event. She carries her own dualcast, meaning she is able to heal more right off the bat! This kitty can also use her Exclusive Materia, Divine Seal, to boost her SPR by 100%! Y'Shtola can even use Benediction to recover an ally's full to the max! She can even keep herself out of harm's way through Shroud of Saints, making her 50% less likely to be attacked while recovering her MP: an awesome passive. Her LB is a winner, allowing her to reduce ANY damage for the whole team.

    TM: Boost DEF by 20% when using a staff and 20% SPR when wearing a robe. Healers need both, so definitely grab. Also, it can stack as well, so for those who took advantage of the Ifrit Raid and obtained more than 1 Y'shtolas, you are well on your way!

    Arena: When she's not healing, she's dealing damage and since she can use Aeroga, she is good against those who use Golem and Titan on their units. Feel free to use her.

    Pros: Exclusive Equipments boost her HP and MP greatly!
    Shroud of Saints gives MP recovery and 50% less likely of being ST targeted.
    Innate dualcast, Presence of the Mind.
    LB is an AOE damage mitigation for the whole party!
    Benediction brings a unit back to full HP.
    Can Raise.
    Enhancements in the future.

    Cons: Raise inferior to Full Raise.
    No Stat passives.

    Esper Synergy: Carbuncle, Shiva, Ramuh, Lakshmi

    Unit Synergy: Noctis, Krile, Cecil, Charlotte, Dark Fina, Emperor, Ramza, Bartz, Minfilia, Soleil, Ling, White Knight Noel, Rain, Orlandeau, Luka, Cerius, Refia, Zargabaath, Rikku, Ashe, Rasler, Lunera, Sakura, Fina, Beach Time Fina, Wilhelm, Warrior of Light, Ilias, Aileen, Bran, Cloud of Darkness

    #3: Refia
    [​IMG]

    Give Refia a Dualcast TM and she will make sure you won't lose a battle and to meet a chocobo! Refia is powerful due to the fact her passive, Kazus Pendant, makes her resistant to petrify, confuse, paralyze and silence. She can even use Embolden to boost ATK and DEF by 45% for 5 turns, making her suitable for melee teams. What is treasured by her is her Full-Life skill, being able to revive someone back to full health.

    TM: Mentality is pretty great. More SPR and more MP to continue casting more heals. Grab as fast as you can!

    Arena: Outside of healing and buffing, she really does nothing. Once her enhancements comes out, she can do a little bit more. She works well in a melee-team format so feel free to use her for that.

    Pros: Resistant to silence, paralyze, confuse and petrify.
    Full Life.
    Embolden buff to ATK and DEF for team.
    Curaja, Esuna and Dispel.
    Can remove stone; her LB removes all status ailments.
    Enhancements in the future.

    Cons: Cannot remove disease unless done with LB.
    Embolden use up a lot of MP.

    Esper Synergy: Carbuncle, Lakshmi

    Unit Synergy: Lightning, Luneth, Noctis, Luka, Ling, Ramza, Cecil, Charlotte, Cloud of Darkness, Snow, Gilgamesh, Orlandeau, Dark Knight Cecil, Minfilia, Marie, Olive, Fryevia, Rain, Lasswell, White Knight Noel, Chizuru, Queen, Randi, Elza, Demon Rain, Soleil, Cerius, Rasler, Warrior of Light, Y'shtola, Bran, Zargabaath, Tidus, Fohlen, Reberta, Wilhelm, Rikku, Ashe, Vaan

    #4: Ilias
    [​IMG]

    The potion-maker is very unique. Supposedly, he have a bug ( I highly doubt it's even a bug since it is not even fixed in JP, meaning it actually supposed to do this), where the item he use can AOE heal. This is great for him, meaning healing items he use triples the value. He can also help the team be stat break and ailment resistant as well.

    TM: Healer's Wisdom is all for him AND HIM only. It doubles the item's healing with 40% SPR, which mean he can actually AOE heal 5 times the value. Grab it for him only. Otherwise, do not grab.

    Arena: unable to use items, so he will be reliant on stat and ailment resistance and using recipe skills to back up the team.

    Pros: Special Recipe is awesome, with the HP Enhancer a 100% heal to the team and the MP Enhancer recovering 75 MP to the team.
    Can AOE heal with an item through Salve.
    Guard Serum and Immunization gives team stat and ailment immunity.
    Item healing triples with him using them.
    Gives you a reason to go after the item for using a lot of items.

    Cons: Takes a turn before being able to actually use the recipe skills.
    Sprays not reliant with low percentage (30%).
    LB not so useful due to Ilias having a low ATK.
    Extract skills not so helpful as Special Recipe since the skills gives 1 turn.

    Esper Unit: Siren, Carbuncle, Lakshmi

    Unit Synergy: Tilith, Luka, Cecil, Warrior of Light, Wilhelm, Rasler, Rosa, Minfilia, Marie, Rikku, Zargabaath, Ashe, Lunera, Charlotte, Ling

    #5: Santa Roselia
    [​IMG]

    Limited unit during the Christmas Frostor Event. She will make your team feel jolly no matter what season it is! She can knock her SPR up very high, especially when she uses Healer's Resolve in exchange for her ATK. If she gets hit, she counters with a heal. Santa Roselia can even build up her LB gauge and can use Entrust to give it away to someone else.

    TM: Very lovely. HP, MP AND some SPR. If you were able to get your hands on her, grab her TM.

    Arena: She is resistant to paralyze and petrify, so she will have no worries there. In addition, she counter heals... a lot... to both physical and magic attacks. Since she can build up her LB, she can get closer to getting off her LB to heal her team, boost SPR as well as removing all status ailments.

    Pros: Can counter with heals.
    Can build her LB gauge and gain immunity to paralyze and petrify through Heart of Conviction with more SPR.
    Can remove stone and disease.
    Can Entrust.
    25% Ice Resistance.

    Cons: Counter heals are random and mostly selfish heals.
    Unable to revive units.

    Esper Synergy: Carbuncle

    Unit Synergy: Noctis, Cecil, Charlotte, White Knight Noel, Y'Shtola, Soleil, Olive, Dark Fina, Minfilia, Fryevia, Ramza, Rain, Ling, Marie, Cerius, Cloud of Darkness, Rasler, Ashe, Warrior of Light, Zargabaath, Lunera, Rikku, Ilias


    #6: Luka
    [​IMG]

    Let this maiden pray for you. Luka is a powerful healer since her Priestess' Miracle is a Curaja + Esuna combined together. Even her Rejuvenate is a Curaja-type Regen and her Deep Blue is very good to keep your team tanky with 45% in DEF and SPR for 5 turns.

    TM: Gives a 20% Water Resistance and some DEF and SPR. The Water Resistance is situational, but is helpful in trials such as the Gilgamesh and Beasts of the Dark Trial.

    Arena: Well... she can boost the team's DEf and SPR and can also aoe regen and heal + remove status ailments... but she cannot dual cast. Do not expect much from her Water God's Breath either.

    Pros: Aqua Refresh: Recovering her own HP and MP.
    Priestess' Miracle a Curaja+Esuna as one.
    Strong Regen skill with Rejuvenate.
    Water Barrier good against enemies using Water attacks.
    Raise and can remove both petrify and disease.
    Her heals are abilities, meaning silence will not slow her down.

    Cons: Since most of her magic are abilities, dualcast will not be good for her.
    Raise is inferior to Full-Life.

    Esper Synergy: Carbuncle, Lakshmi

    Unit Synergy: Noctis, Refia, Y'shtola, Rain, Minfilia, Tilith, Marie, Cerius, Cecil, Charlotte, White Knight Noel, Soleil, Cloud of Darkness, Ramza, Ling, Ilias, Rikku, Zargabaath, Lunera

    #7: Fina

    [​IMG]


    Fina is such a sweetheart. With her special weapon, she can really be a great healer for a long time, even if you do not have the other healers such as Refia. She can counter heal, making her more useful and she can also Entrust her LB to someone.

    Arena: Outside of healing and cheer, she really does not do much. Her Bright Shower scales off of SPR... but yea...

    Pros: Counter heals.
    Entrust.
    Cheer to boost ATK and DEF of team.
    Superior Healing heals and removes status ailments.
    2nd Enhancements in the future.

    Cons: Unable to remove petrify.
    Weak LB.

    Esper Synergy: Shiva, Carbuncle, Lakshmi

    Unit Synergy: Noctis, Y'shtola, Zargabaath, Rikku, Warrior of Light, Cecil, Charlotte, Rasler, Wilhelm, Maxwell, Ilias, Rain, Sakura, Cloud of Darkness, Ling, Lunera

    #8: Rasler
    [​IMG]

    Rasler as a tank is a better healer than Cecil. He even carry Esunaga, which will allow him to operate even more as he is protecting the team.

    TM: I honestly would put this on not only tanks, but even healers and supports as well. 30% HP and 20% DEF with a 30% Light resistance is not to be overlook. Please grab.

    Arena: He can heal and remove ailments, but he does not do much in term of damage.

    Pros: AOE Esunaga.
    Resist to light and blind.
    Can boost ATK and DEF by 50% when wearing heavy armor and using a sword.

    Cons: Royal Obligation is inferior to WoL's skill in protecting the whole team.
    Not much attack skills.

    Esper Synergy: Golem, Carbuncle, Lakshmi, Odin, Titan

    Unit Synergy: Tilith, Minfilia, Marie, Fina, Ling, Zargabaath, Rikku, Ashe, Maxwell, Ilias, Lunera, Rain


    #9: Garnet
    [​IMG]


    Dagger is ready to go in. This princess has the ability to strengthen your Esper's attack and she can even fill up the Esper gauge as well! She will have a 6* in the future!

    TM: Melody of Life is nice. 20% element resistance.

    Arena: All she will do is heal, but she can boost the summon gauge, allowing her to summon. Nothing else really.

    Pros: Raise.When max, revives ally by 90%.
    When Curaja is max, healing is 1600, 3.4, strongest curaja healer as of now.
    Can fill up Esper gauge with LB.
    Increase Esper damage.
    Will get 6* awakening in the future!


    Cons: Unable to remove status ailments (Can solve this with an Esuna TM).

    Esper Synergy: All

    Unit Synergy: Rydia, Noctis, Luka, Y'shtola, Aiden, Ling, Soleil, Cecil, Charlotte, Cloud of Darkness, Minfilia, Marie, Cerius, Minfilia, Ramza, Fina, Beach Time Fina Zargabaath, Rikku, Ashe, Rasler, Warriior of Light, Lunera, Wilhelm, Sozhe

    #10: Ashe
    [​IMG]

    What makes Ashe interesting is the fact she can remove aoe and also heals the team while she is chain dealing damage. This princess is interesting to have on your team.

    TM: A ring with a niche light resistance in addition to 30% MP and MAG. Feel free to grab.

    Arena: Very good in arena. She can chain and heal at the same time and most likely is the only thing she will be doing. Recommended.

    Pros:Heals while chaining.
    Auto-Refresh
    Gains ATK and MAG with a sword.
    Meditate increase MAG and SPR by 45% for 5 turns to whole team.

    Cons: Heaven's Fury and Northswain Glow unaffected by Dual Wield or Dual Cast.

    Esper Synergy: Ramuh, Shiva, Lakshmi

    Unit Synergy: Fohlen, Orlandeau, Fryevia, Tilith, Minfilia, Marie, Fina, Lunera, Bran, Reberta, Tidus, Ilias, Zargabaath, Vaan, Lightning, Rasler, Warrior of Light, Cecil, Wilhelm, Rain

    Honorable Mentions
    Rosa:
    [​IMG]

    This princess is a beauty. She is known for being able to recover the team's MP through her LB as well as her MP regen: Bless. Her LB is actually the strongest heal LB right now, with it max, healing everyone's HP by 79% and their MP by 39%.

    TM: Strongest bow in the game in term of ATK. This bow is also good with the Bird Killer effect. Even though Rosa can use bows, she will not see much fighting. Therefore, this bow is good in the hands of someone such as Cupid Artemios, Firion and Cupid Luna.

    Arena: Um... she heals... you can build her up to try and deal damage... but meh. I do not recommend using her.

    Pros: An MP-Walking Queen with Bless and her LB.
    Good HP and SPR.
    Can remove petrify and disease.
    Dispelga.

    Cons: Unable to buff.
    Will not see much fighting or using attack skills since she will be mainly healing and restoring MP.
    Unable to revive.
    ._. MP Stroll useless...

    Esper Synergy: Carbuncle, Lakshmi

    Unit Synergy: Noctis, Ling, Fryevia, Cecil, Charlotte, Cloud of Darkness, White Knight Noel, Snow, Demon Rain, Tilith, Ramza, Dangerous Ariana, Minfilia, Cerius, Marie, Soleil, Ace, Dark Fina, Emperor, Exdeath, Aiden, Lenna, Queen, Zargabaath, Lunera, Rikku, Ilias, Wilhelm, Sozhe, Warrior of Light, Fina, Beach Time Fina

    Beach Time Fina

    [​IMG]

    At least she gets mentioned... she's almost like Fina... except she can help restore MP and help your team be resistant to water.

    TM: It's for women only. 50 SPR with 18 DEF and an auto-regen. Since it is gender-bias... don't really need it.

    Arena: Meh. Fina is better than beach girl.

    Pros: Can reduce water resistance on enemies.
    Can boost water resistance on team.
    Can charm.

    Cons: -_- Cannot make use of Fina's exclusive passives when using Fina's trial items.
    Doesn't boost SPR from using bows like Fina.
    No "Superior Healing" related skill like Fina.
    No Esuna like Fina
    You don't want to spend time with this Fina. Be like the original. Be Fina. Honestly, if she wasn't able to restore MP and counter heal, I would dump her down for Vanille or Aiden.

    Esper Synergy: Siren, Carbuncle, Lakshmi

    Unit SYnergy: Tidus, Noctis, Rosa, Minfilia, Lunera, Seabreeze Dark Fina, Dark Fina, Zyrus, Zargabaath, Rikku, Ashe, Warrior of Light, Cecil, Charlotte, Wilhelm, Ilias, Rasler


    Krile:
    [​IMG]

    Krile is interesting for the fact she can be built to become the tankiest healer of them all. She come with her own Dualcast already and with enhancement, she can be your tanky, damage-dealing healer. She can be whatever you like her to be.

    TM: Not necessary. No need for Thundaga. Leave that to another mage.

    Arena: Outside of healing, she can cast aeroga and doublecast it and she can make herself tanky. She's average. She's not all that.

    Pros: Dualcast, meaning she can double heal, double damage or damage and heal.
    Enhancements on her Dual Front means more MAG and even SPR when using a staff!
    Access to shield, helms and light armor give her the advantage of being tanky.

    Cons: Convert very risky; knocks her HP to 1 in exchange for full MP.
    No buffs.
    No way of removing status ailments.
    No revive.

    Esper Synergy: Carbuncle, Ramuh, Shiva, Lakshmi

    Unit Synergy: Noctis, Aiden, Cecil, Charlotte, White Knight Noel, Cloud of Darkness, Rosa, Hope, Rain, Demon Rain, Minfilia, Y'shtola, Marie, Cerius, Soleil, Emperor, Dark Fina, Ling, Zargabaath, Lunera, Ashe, Rasler


    Cecil:
    [​IMG]

    Cecil is most recommended as a secondary healer. Because he is able to tank, he can provide the main healer back-up in case anything happens.

    TM: Powerful light greatsword, which you should grab.

    Arena: He is good against anyone using light attacks. He may buff through LB and can heal as well. As a tank... he's aight...

    Pros: Can mitigate damage.
    High Tide builds his LB gauge.
    LB is one of the strongest buff in the game.
    Focus puts him good in a mage team.

    Cons: Unable to make killer passive useful since he will mainly be tanking and/or healing.
    No forms of attack skills.

    Esper Synergy: Golem, Carbuncle, Lakshmi

    Unit Synergy: Noctis, Aiden, Rosa, Y'shtola, Refia, Luka, Cloud of Darkness, Dark Fina, Minfilia, Marie, Cerius, Tilith, Ling, Rain, Queen, Ramza, Zargabaath, Rikku, Ashe, Lunera

    Terra
    [​IMG]


    Terra is as good as a healer as she is a mage! Since she can use Unlock Magic to have access to dualcast, it means double casting cura and also double casting Full-Life without the need of a dualcast TM!

    TM: If you want one of your mage to deal more damage, feel free to grab this, especially for those who can dualcast. Otherwise, it is an average TM.

    Arena: She will have to use a turn using Unlock Magic to have access to dual cast. She is not great; just good...

    Pros: Unlock Magic boosts her MAG and gives her Dualcast, Meteor and Chaos Wave.
    50% MAG from passives.
    Can use Ray of Hope to cure everyone of status ailments.
    Carry a Full-Life (With Unlock Magic giving her Dualcast, she can dualcast this spell easily).
    Guardian Mog removes all status ailments on her after each battle.
    Lifesaver increases her LB gauge.
    Since she can use swords, consider using Letters & Arms, especially if you have multiples.
    Can use a light shield for more durability.
    Enhancements in the future.

    Cons: Cannot dualcast Chaos Wave.
    Only knows Firaga.
    No Curaja.
    Unable to wear robes, meaning the only clothes that give Terra MAG is Cupid's Robe, Brave Suit, Vampire Cloak, and Mage's Habit.

    Esper Synergy: Ramuh, Shiva, Carbuncle, Lakshmi

    Unit Synergy: Noctis, Ling, Trance Terra, Refia, Y'shtola, Cecil, Emperor, Exdeath, Dangerous Ariana, Vanille, Minfilia, Marie, Cerius, Aiden, Rain, Ramza, Lunera, Ashe, Zargabaath, Rikku, Rasler, Tilith, Ilias, Warrior of Light

    Top NON-TM Units
    #1: Tilith

    #2: Rem


    #3: Y'shtola

    #4: Refia & Luka

    #6: Santa Roselia

    #7: Fina

    #8: Garnet

    #9: Ashe

    #10: Rasler


    Non-TM Honorable Mentions
    Terra
    Lenna
    Rosa
    Garnet
    Cecil
    Beach Time Fina
     
    Last edited: Jul 16, 2017
    Demonreach, Jeany1234, Farron and 9 others like this.
  2. Terra

    Terra Half-Esper Editor VIP Supporter

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    I agree Rosa is underrated, she is very helpful on long drawn fights like the Antenolla battle. Very informative guide by the way! ::kupo::
     
  3. Kira

    Kira Active Member Supporter

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    I also agree with Rosa being so underrated :)!
    Great Job! Thanks!
    ::cactaur::
     
  4. SummonerBWM

    SummonerBWM Well-Known Member Supporter

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    Thank you. I have finished the guide.

    Update:

    Added in an "Esper Synergy" for healers who greatly gain more from certain espers.
     
  5. JimmyL

    JimmyL Ascended Member Supporter

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    TL;DR: Refia has stona, I use her to cure petrified in arena a lot.

    I don't waste my accessory slots for elemental protection, she has super high spr magic won't hurt her much, instead I give her muscle belt and moon bracer, and for ability slots, I give her dual cast and 3 hp+15%, that's how I get her tanky.
     
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  6. SummonerBWM

    SummonerBWM Well-Known Member Supporter

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    @JimmyL she may have high spr, but what about her defense? If you fight in the arena, physical fighters like Lightning can use physical elemental damage to hurt her, which is why elemental protection can make all of that void. Those are situations like that one should keep in mind if ever face such a challenge.
     
  7. JimmyL

    JimmyL Ascended Member Supporter

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    Actually HP is much more important when facing aoe attackers in arena because their dmg is capped at 999, the important element protection is light and dark since everyone is either using Excalibur or deathbringer, so boosting fire/ice/lightning resist won't help much, for example this week refia has bonus she has 6.5k hp in arena with my setup, no one ever killed her even I go second and lose 1 unit or 2 I can dual cast full life and smash the shit out of them, if I go first I kill most of them before they can act.
     
  8. CeciRose

    CeciRose Ascended Member Supporter

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    Alma is not limited. She is still in the unit pool together with Ramza and Delita.
     
  9. SummonerBWM

    SummonerBWM Well-Known Member Supporter

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    That is understandable in the top tier. Building up element against holy and darkness can still help but it differs for each person. You think more in term of the arena, which is fine. I was thinking in terms of Refia being able to heal as much as she can and to survive as much as possible. However, everyone will be building their units so differently and this guide as well as the other unit guides I will be creating is mainly meant to show one how to build and use them to their full capacity even against tough events and bosses. Your Refia is very nice though! My Refia's HP is 4.5K and I'm a F2P.

    Update: Added in Ingus as an Honorable Mention.
     
    Last edited: Dec 7, 2016
  10. Farron

    Farron Well-Known Member Supporter

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    Woohoo! Rosa finally getting some love. She pretty much carried my team's butt in every event since I got her. I had to bench Tillith, as I don't do "tons of damage" to wipe out everything in 3-4 turns. 2 tanks really hurt DPS but man, they make sure nothing get's KO'd. Also, I always find it funny when Cecil goes to protect his wife but then WoL charges off to protect Cecil.
     
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  11. SummonerBWM

    SummonerBWM Well-Known Member Supporter

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    Update: Santa Roselia added.
     
  12. SummonerBWM

    SummonerBWM Well-Known Member Supporter

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    Update: Put each unit's info under spoilers for easier reading and access.
     
  13. Foofur

    Foofur New Member

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    Great job on this thread
     
  14. Herosassin

    Herosassin Member Supporter

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    Good Job!
    Where's Luka though? I am curious to see where you will put her on your list/guide.
     
  15. SummonerBWM

    SummonerBWM Well-Known Member Supporter

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    Update: Added Luka. Also added a Pros and cons to each unit.
     
  16. Kosiciel

    Kosiciel Struggler VIP Supporter

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    Thanks for update!
     
  17. SummonerBWM

    SummonerBWM Well-Known Member Supporter

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    Major update and revamp of the Healer's Guide. Now based on TM and Non-TMS.
     
  18. SummonerBWM

    SummonerBWM Well-Known Member Supporter

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    Update: Added Terra. Also added a Non-TM Honorable Mentions Ranking.
     
  19. SummonerBWM

    SummonerBWM Well-Known Member Supporter

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    Ranking has been updated.
     

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