Agrias Spoiler: Agrias's Stats Stats: Rarity HP MP ATK DEF MAG SPR Hitcount Dropchecks 4 678 / 2056 (240) 32 / 96 (40) 27 / 83 (16) 24 / 73 (16) 23 / 69 (16) 23 / 69 (16) 2 4 5 882 / 2674 (300) 42 / 126 (50) 36 / 108 (20) 31 / 95 (20) 30 / 90 (20) 30 / 90 (20) 2 5 Magic Levels: Rarity White Magic Black Magic Green Magic Blue Magic 4 2 0 5 0 5 3 0 6 0 Ability Slots: 4* = 3x 5* = 4x Spoiler: Agrias's Limit Burst & Abilities Limit Burst: Name Effect Element Max LVL Level Requirement Minimum Rarity Cost Stasis Sword (?) 230% AoE 1 Hit Physical Attack & 40% Chance to inflict 3 Turn Stop (300% and 54% chance at LVL 15) - 15 0 4 12 Stasis Sword (?) 230% AoE 1 Hit Physical Attack & 50% Chance to inflict 3 Turn Stop (345% and 69% chance at LVL 15) - 20 0 5 14 Magic: Name Effect Element MP Cost Level Requirement Minimum Rarity Cure ST ~150 HP Heal (3.0x Modifier) - 3 7 0 Protectga AoE 3 Turn +40% DEF - 24 16 5 Cura AoE ~400 HP Heal (3.0x Modifier) - 7 38 5 Abilities: Name Effect Element MP Cost Level Requirement Minimum Rarity Bladeblitz 140% AoE Physical Attack - 14 22 0 Lance ST 80% Attack with 20% HP Drain and ST 30% Attack with 10% MP Drain - 10 32 0 DEF +10% Boosts DEF by 10% - 0 48 0 Cleansing Strike 3x 100% ST Physical Attack and 30% chance to inflict Confuse - 16 57 0 HP +10% Boosts HP by 10% - 0 68 5 Full Break 160% ST 1 Hit Physical Attack and reduces 30% ATK/DEF/MAG/SPR for 3 turns - 14 76 5 She's finally here! Agrias the amazing Holy Knight/personal bodyguard. Agrias is a 4* base (5* max) Full Breaker unit, who comes with quite a nice arsenal to her moveset. Let's break down some of the stuff she gets. First of all, her main focus is Full Break, one of the most useful skills in the game, assuming the enemy is susceptible to it of course. But in most cases they are. Moving on, she also gets access to Bladeblitz, another nice move to have as it's an AoE attack with 140% damage. Handy to have when you're dealing with smallfry mobs. Another skill she possesses is Lance, a skill to drain both HP and MP. Especially the MP portion of the skill is nice to have access to if you're in need of MP on her. One active DPS skill that she gets is Cleansing Strike, this skill hits the target for 3 times with a 100% damage modifier, and on top of that, the skill has a 30% chance to inflict Confusion on an enemy. One more interesting thing to note is that she also gets access to healing skills like Cure and Cura, so she is not only an awesome physical attacker, but she can also do some backup healing if necessary. One of the more notable skills is Protectga, which provides your party with a 3 turn +40% DEF buff, needless to say this is yet another nice supportive skill to have. This makes her a really versatile unit to have, instead of just having 'one purpose' only. Agrias also gets some Exclusive Materia available to her, a self cure for Poison, Blind, and Silence. One other thing to note as well, is that her Limit Break is extremely useful. Her Limit Break is an AoE attack that has a 50% chance to inflict 'Stop' on enemies. This will also be helpful in the Arena in the future, as Stop can only be cured by an offensive Dispel move, or killing that unit, making it a very broken skill to have in your arsenal. Other Units Right now in Global, Agrias is easily the best Full Breaker unit. WoL is amazing as well in that department, but he's not exactly a DPS type unit but more of a 'tank with benefits' type of unit. Vaan leans more towards being a 'supportive' character than an offensive character in my book. He lacks the skills that Agrias has, and even in the supporting factor he pales in comparison where Vaan only gets one support skill vs. Agrias who gets multiple ones. Her only con right now (if you can call it even that) I'd say, is that she lacks a bit in usefulness compared to 6* units when they gradually continue to come out. With Global now hitting the 6* ranks, she will eventually start to become less useful once newer -Break units come out, especially when 6* WoL hits Global. But among 5* units she is easily an amazing unit with her versatile moveset. So for now, Agrias is definitely a unit to pull for, as she can easily fit any party and can really be considered a top-tier breaker unit. TM Agrias's Trust Mastery Reward is Save The Queen, a Great Sword with 112 ATK, and grants Auto-Protect when you have it equipped. Definitely worth grinding out if you want a nice GS.