The man who turned against the empire, and believed that he himself was a hero. That's right, we're talking about Delita and how well he compares into the GL meta. As usual, leave comments, and questions below. And as usual, enjoy the review. In Game Sprite Models [5*] | [6*] Equipment: Weaknesses: None | Resistances: None Trust Mastery Award: Moonblade [Equip]: +118 ATK Limit Break: 270% AoE 6 Hit Thunder Physical Attack & 50% Silence -> 390% AoE 6 Hit Thunder Physical Attack & 74% Silence Spoiler: Delita Stat Table Rarity Level HP MP ATK DEF MAG SPR DC Hits 5* 890 / 2698 (240) 39 / 118 (40) 38 / 114 (24) 32 / 97 (16) 30 / 92 (16) 30 / 90 (16) 10 1 6* 1157 / 3507 (390) 50 / 153 (65) 49 / 148 (34) 42 / 126 (26) 39 / 119 (26) 39 / 117 (26) 12 1 Name Effect MP Level Learned & Rarity Store 80% ATK per Use (160% Max) until Next Action (Damage Taken +50%) 2 4 [*****] Last Stand +20% DEF after HP drops below 30% & +20% SPR after HP drops below 30% 0 18 [*****] Counter Tackle 30% Chance Counter Physical Attacks 0 24 [*****] Helm Break 180% ST 1 Hit Physical Attack & ST 5 Turn -40% SPR Debuff 12 34 [*****] Mediciate Self Cure Poison, Blind, and Silence 6 42 [*****] Barrage 4x 80% RT Physical Attack 16 58 [*****] ATK +20% Boosts ATK stat by 20% 0 68 [*****] Thundaga Blade 180% ST 1 Hit Thunder Hybrid Attack 14 74 [*****] Ambition +40% Crit 0 1 [******] Shield Break 180% ST 1 Hit Physical Attack & ST 5 Turn -40% DEF Debuff 12 14 [******] Northswain Strike 160% ST 1 Hit Physical Attack + Ignore 40% DEF 3 28 [******] MP Stroll +2 MP healed every step 0 48 [******] HP +30% Boosts users HP by 30% 0 64 [******] Auto Refresh Recovery 5% of MP every turn 0 84 [******] Meditate AoE +45% MAG/SPR for 5 Turns 57 96 [******] Crush Armor [Exclusive] 190% ST 1 Hit Physical Attack & ST 3 Turn -40% DEF/SPR Debuff 20 0 [*****] Pros: Delita has alot of moves to mess around with. This allows him based on his innate moveset alone to be more of a supportive DPS as opposed to a standalone DPS. This makes him more versatile which is always good. Also added to the effect that he has Last Stand which is a last ditch effort to get your Delita back up to a reasonable amount of HP. Most of Delitas moves all revolve around debuffing the enemy and or hitting for ignore DEF, and his debuffs are strong in the game right now the only debuffs that we have on units are up to 30% from Full Break so his moves make your units deal a tad bit more damage. You wouldn't be missing out on extreme damage from the difference to 30 > 40% but any extra damage added to your team is good. Delita also has a innate ability in Ambition which gives him a additional crit chance since he's more support his DPS isn't gonna be off the charts (unless you build him that way.) But, with Ambition even when he's playing the support card he can still deal a huge amount of damage on his skills if the crit procs off. Meditate is his only buffing move which is a slightly better Focus 45% instead of 40% and his buff lasts for 5 turns instead of 3 which is great time cause due to him having auto refresh he can at least heal some of the MP used as Meditate is a massive 57 MP per use so he wouldn't necessarily be doomed if he used it every 5 turns. Cons: Delita lacks any super high damage moves. All of his moves are below 200% mod, even in 5* there were some moves given to units that was in the 5* meta who had a 200%+ mod in their innate movepool Kefka for example who has Hyperdrive which is a 230% mod, I know at this point Delita is more support than DPS but if he had a 200%+ move his DPS options would've opened up a bit more making him able to fill the card more effectively. He also lacks AoE on any of his attacks which again limits his offensive potential in the meta we are in now AoE attacks greatly help teams in terms of surviving, and clearing the content at hand. Crush Armor [Delita's Exclusive Materia]: To be fair with you, it's putting his already learned moves Helm / Shield break together into one move this is good cause with this you can quickly set up more if Delita is your debuffer for content you can get his buff up with Meditate, and debuff only taking two turns instead of 3 if you've built a more damaging team then this would be great cause those teams are all about getting in damage as fast as possible. Comparing to Other Units There isn't any current 6* support characters that are released right now, Lightning our other 6* is a DPS and far exceeds Delita in terms of offensive combat so she wouldn't be fair to compare at all. Conclusion: If you pulled Delita be happy, he's a overall solid support unit who can help your team with some more than useful buffs and debuff the enemies at hand, it sucks cause he cannot debuff ATK/MATK which would've made him a amazing support unit but the 6* meta just started so I can allow this to pass in all honesty. So, I would try for Delita.