Never one to give up on finding your love! That's right, we're talking about Freya and how well she does in the Global meta as usual leave comments, and questions here on this thread. I hope you all enjoy the review. Spoiler: Freya's Stat Table Rarity Level HP MP ATK DEF MAG SPR DC Hits 3* 520 / 1576 (150) 22 / 66 (25) 20 / 60 (10) 19 / 57 (14) 17 / 50 (10) 18 / 55 (10) 6 1 4* 676 / 2049 (210) 28 / 86 (35) 26 / 79 (14) 25 / 75 (18) 22 / 66 (14) 24 / 72 (14) 8 1 5* 840 / 2545 (240) 37 / 112 (40) 34 / 103 (16) 31 / 93 (24) 28 / 86 (16) 30 / 90 (16) 10 1 Magic Levels at 5*: None Weaknesses: None | Resistances: None Trust Mastery Award: Angel Earrings (Accessory): Auto Regen, +20% MP, +50% Dark Resist Limit Break: 250% AoE Physical Attack -> 345% AoE Physical Attack Abilities Learned at Each Level: 3*: Jump (1), Lance (16) 4* Accumulate (17), Dragon Killer (29), High Jump (59) 5*: Six Dragons (34), DEF +10% (34), ATK +10% (52), Rei's Wind (80) Pros: Freya is a bit of a special unit which is nice for her she's well a attacker with healing support you won't really find that in a unit combo which is nice for her. Her two main healing moves Six Dragons, and Rei's Wind are well really strong.. Stronger than the heals we have in Global actually. Which is nice for her cause with her and RNG some creative combos can be made with her in battle. Rei's Wind is a really strong regen heal and it's sure to keep your units nice and healthy with help from your standard healer. Cons: I gave praise for Six Dragons before. Here is how it works it's a 30% chance for a full heal, and a 70% chance for nothing to happen. This is way to risky to play around with if you know how odds work you will be pulling that 70% for a pretty much wasted turn in battle which you should never wanna waste turns when dealing with harder content enemies. Freya also has inconsistent damage output her only damaging move is Jump which is a two turn attack sure after max it's a 280% mod which is strong don't get me wrong but it's only every two turns that can easily be slotted out who can hit that and some in two turns without having to stop. Like Freya has to. Trust Mastery Award: This one isn't a bad one to grab, darkness resist won't really become a thing into later content. But, having the +20% MP is great for units who uses alot and there will be units who will be heavy MP consumers in the future, and even now at that. So, it's not a bad one to grab, but it's not a TM you should immediately grab or anything. Comparing to Other Units: Well, there isn't really too many units like Freya cause she's a Dragoon basically and the only other dragoon we have is Kain who is a 4* and it really wouldn't be fair to compare a unit that's a whole tier below them most other attackers are kinda better than Freya, but she has healing support which may or may not go a long way depending on what your team is like. Conclusion: She ain't bad, but she ain't good either. I wouldn't really praise or anything if you pull Freya in your game. I mean she has that cool niche in heal support but everything else on her just seems well flat she can't be a proper attacker without a huge amount of fixing from materia, and esper support which only again goes so far for her. So, I honestly say that Freya is a real meh unit, you can use her for TM farming if you so wish.