She didn't wanna tell us that she was a heir! That's right, we're talking about Garnet and how well she fairs in the Global meta. As usual, leave comments, questions about her here. And enjoy the review! Spoiler: Garnet's Stat Table Rarity Level HP MP ATK DEF MAG SPR DC Hits 4* 544 / 1647 (210) 36 / 110 (45) 21 / 63 (14) 22 / 68 (14) 23 / 69 (14) 28 / 84 (14) 8 1 5* 707 / 2142 (240) 48 / 144 (60) 28 / 86 (16) 28 / 84 (16) 33 / 99 (16) 39 / 117 (16) 10 1 Magic Levels at 5*: White Magic Level 8, Green Magic Level 4 Weaknesses: None | Resistances: None Trust Mastery Award: Melody of Life (Ability): +20% All Element Resist Limit Break: Fill Summon Gauge 5-8 ES -> Fill Summon Gauge 5-8 ES Abilities Learned at Each Level: 4*: Cure (4), Regen (12), Shell (36), Protect (36), Summon MAG +10% (48), Curaga (60) 5*: Cura (24), +30% SPR (42), High Tide (54), MP +10% (62), Summon MAG +30% (73), Raise (80), Curaja (80) Pros: Garnet is a strong healer really. Having all the HP curing moves is always a good asset for any real healer. Garnet also gets a strong plus in her ability of having Raise there isn't alot of raise users now only her, Terra, Tellah, and a future unit to be reviewed. :p Garnet also has a really high SPR on base without counting her boost at 117 which is the highest we have gotten so far meaning her heals will do more than unit A with the same equips as Garnet. Cons: I've said before, that Summon MAG is never really useful while she has a amazing 40% in total which would be nice when you do wanna invoke your esper of choice on her most of the time you'd be healing with Garnet, and not trying to add any additional damage. She may be able to get away with it every blue moon, but it's gonna depend on your team. She also lacks any status aliment recovery moves like most healers have no Esuna, or any kind of moves hinders her quite a bit over initial units before her cause they would have more use than Garnet. Trust Mastery Award: This one is actually very good, a +20% resistance to all elements is wonderful for units that definitely are tank, our support roles as they will greatly be able to deal with bosses of hard content that deal elemental damage allowing them to last longer. Comparing to Other Units: Lenna: It's crazy how Lenna has this competition already when she was just released am I right? Anyway, Lenna is better cause well she has status recovery in Esuna, Cheer for better team support (+20% higher than Garnet's Protect, and is AoE no less). The only thing Garnet would be better in is that she would heal better than Lenna due to higher base SPR, and higher +SPR boost than Lenna not to mention Raise as a trump card for her to bring back old units. If you want more status support + heals I would go Lenna as she's able to do more for the team. Garnet if you don't need the Cheer buff, and Raise for team revival. Conclusion: Garnet would be a great pull if you don't have a unit with Raise, and you didn't get Lenna from the previous banner (the one that's up right now) Raise is gonna be greatly needed for later content, and she's the strongest healer we have right now right behind Lenna.