She's a unit with her pride on her back! That's right we're gonna talk about Ludmille and how well she compares to the Global meta. As usual leave any questions, and comments about Ludmille here. And as usual, I hope you enjoy the review! In Game Sprite Models: [3*] | [4*] | [5*] Equipment: Magic Levels at 5*: Black/White Magic Level 6, Green Magic Level 4 Weaknesses: None | Resistances: None Trust Mastery Award: Dualcast (Ability): Allows user to cast two Black/White/Green MAG spells. Limit Break: 250% AoE Earth Attack > 345% AoE Earth Attack Spoiler: Ludmille Stat Table Rarity Level HP MP ATK DEF MAG SPR DC Hits 3* 458 / 1389 (150) 26 / 80 (35) 19 / 58 (10) 17 / 53 (10) 19 / 57 (10) 18 / 56 (10) 3 2 4* 596 / 1806 (210) 34 / 104 (45) 25 / 76 (14) 23 / 70 (14) 25 / 75 (14) 24 / 73 (14) 4 2 5* 775 / 2348 (240) 45 / 136 (60) 33 / 99 (16) 30 / 91 (16) 32 / 98 (16) 31 / 95 (16) 5 2 Name Effect MP Level Learned & Rarity Cure ST ~150 HP Heal w 3x Mod 3 1 [***] Stona ST Cure Petrify 5 1 [***] Vox ST Cure Silence 3 1 [***] Blinda ST Cure Blind 3 1 [***] Regen ST 200 HP Heal w 4x Mod Split for 3 Turns 3 9 [***] Fira 140% AoE Fire Magic Attack 9 16 [***] Mental Break 120% ST Physical Attack -15% SPR Debuff 7 32 [***] Cura AoE 400 HP Heal w 3x Mod 7 14 [****] Stonra 140% AoE Earth Magic Attack 9 21 [****] MP +10% Boost users MP stat by +10% 0 35 [****] Cleanse ST Cure Virus 5 40 [****] Armor Break 120% ST Physical Attack -15% DEF Debuff 7 42 [****] Thundara 140% AoE Thunder Magic Attack 9 52 [****] Esuna ST Cure Poison, Blind, Sleep, Silence, Paralyze, and Confuse 8 60 [****] HP +10% Boosts user HP stat by 10% 0 26 [*****] Stonga 180% AoE Earth Magic Attack 20 41 [*****] MAG +20% Boosts users MAG Stat by 20% 0 68 [*****] Convert Self 9999 MP Recovery, but drains HP to 1 10 72 [*****] Pros: Ludmille is your typical red mage, she gets alot of mixed abilities which can make her do a certain amount of things. The good thing about Ludmille is she has some good elements to hit with in Fire/Thunder/Earth while she can only use Fira/Thundara respectively they in special cases can help if you're looking to take a boss down by elemental weakness. Ludmille can actually play alot of roles in team setups depending on what you wanna give her. She can play a supporter, healer, and a DPS mage as she has valuable moves in all three of the fields which makes it nice cause you + alongside her great equipment options can build her quite a number of ways. Cons: The sad thing is Ludmille will never be considered as a "main" slot for any of the roles I posted as there is too many units that do exist that downright out beat her making her feel irrelevant really fast. She could greatly function as a healer incase that is welcomed instead of bringing a second whole healer, she could deal damage in between turns in which you don't need the 2nd heal. Her unique skill 'Convert' is well dangerous. While yes, she gets a full MP recovery which is essential to mages, and other MP heavy units she knocks her HP to 1. If you don't have a good heal support, or something else she will easily be murdered next turn if she were to be focused, or hit extremely hard. In the harder content, it's always important to keep your HP as high as possible. Trust Mastery Award: This is well the best thing about Ludmille, not necessarily for her but for all the mages that would make full benefit from this TM. This is a very good TM for mages to get units like Kefka, Exdeath, Tellah, etc would greatly love this TM as it amplifies their damage output quite a bit cause they are able to attack twice which will serve them greatly for the hard content to be in stored in the upcoming months. Comparing to Other Units: Well, there isn't any other red mage like 5* units to be released in the game. All units who were to be close to her are pure of the role and by natural roles are better than Ludmille. So, this section would be skipped. Conclusion: Ludmille ain't a bad pull, she would only be wanted for her TM, but she could be of use if you're lacking in a specific field for and you could use her to fill the void, which is better than having nothing am I right?