The fighter, with a explosive power! That's right, we're talking about Xiao we're gonna be looking at what she can do for the meta. As usual, leave comments, and discuss the unit here. And enjoy the review. In Game Sprite Models: [3*] | [4*] | [5*] | [6*] Equipment: Weaknesses: None | Resistances: None Trust Mastery Award: Kaiser Knuckles (Weapon): +101 ATK, Wind element to attacks. Limit Break: 290%/410% 8 Hits Phys ST Spoiler: Xiao's Stat Table Rarity Level HP MP ATK DEF MAG SPR DC Hits 3* 538 / 1629 (210) 20 / 62 (25) 20 / 60 (10) 19 / 58 (10) 17 / 51 (10) 17 / 51 (10) 2 3 4* 699 / 2118 (270) 27 / 81 (35) 26 / 78 (14) 25 / 75 (14) 22 / 66 (14) 22 / 66 (14) 3 3 5* 908 / 2753 (360) 35 / 105 (40) 33 / 101 (16) 32 / 98 (16) 28 / 86 (16) 28 / 86 (16) 4 3 6* 1181 / 3579 (510) 45 / 137 (65) 43 / 131 (26) 42 / 128 (26) 42 / 127 (26) 42 / 127 (26) 4 3 Name Effect MP Level Learned & Rarity Brawl +50% ATK when Unarmed - 1 [***] Raging Fist 120% ST 1 Hit Physical Attack + Ignore 25% DEF 3 5 [***] Power Break 120% ST 1 Hit Physical Attack & ST 3 Turn -15% ATK Debuff 7 36 [***] Armor Break 120% ST 1 Hit Physical Attack & ST 3 Turn -15% DEF Debuff 7 17 [****] Kick 110% AoE 3 Hit Physical Attack 9 44 [****] ATK +20% Boost users ATK stat by 20% - 58 [****] Counter 30% Chance Counter Physical Attacks - 28 [*****] Chakra Self Recover 30% HP/MP & Self Cure Poison, Blind 8 65 [*****] Last Stand Increase DEF/SPR (20%) when HP drops below 30% - 77 [*****] Eye for an Eye Increase Counter Chances 2x - 1 [******] Rockbreaker 180% 3 Hits Phys AoE + 30% DEF ignore 18 45 [******] HP +20% Boost HP by 20% - 50 [******] Mark of Pugilist +30% ATK / +100% Blind Resist - 69 [*****] Perfect Balance Skip next turn / Self: HP-Regen (15x Mod) + MP-Regen (.65x?) + 40% ATK/DEF buff/3 turns 20 75 [******] Crushing Kick 180% 3 Hits Phys ST + -40% ATK/DEF Break/3 turns 24 86 [******] Unleashed Chakra Self: Berserk (+100% Stackable ATK buff) + 50% Chance to be targeted for three turns 70 100 [******] Pros: Insane ATK up Passives: [Both]: Xiao is a pretty rare unit as she was one of the first units to receive a natural +50% boost to her ATK stat whenever she was weaponless. Which at the 5* meta time was pretty impressive. Now, with her 6* form. She takes that step even better with giving a insane +100% total boost to her ATK stat if she's doesn't have any weapons. Which can make her ATK stat go up very high. Even if you didn't take the Fight route, she wouldn't be hindered to much by it as it would put her in the standard of most of our 6* meta attackers as all of them have normally a cap of +50% total ATK boost. Which if you wanted to is a pretty fair trade off. Unleashed Chakra: [Current]: Xiao takes what we know by the standard and breaks it into pieces. If you didn't know, no buff moves are stackable in the game. Basically, what would happen is the weaker buff would be exchanged for the stronger buff. If you had Cheer up, and then used Embolden.. Cheer would be overwritten in exchange for the Embolden buff. But, Xiao's self buff is actually stackable! Which is amazing as the buff itself is a +100% boost in ATK for three turns. Meaning if followed by a Cheer/Embolden or other buffs. She can reach as high as 140% boost to her ATK stat for a set amount of turns which makes her DPS really high. Perfect Balance: [Current]: While this makes her skip a turn, you in exchange get a solid overall HP/MP regen for Xiao which is always appreciated depending on your team setup. The HP regen is actually pretty solid to use on her so she can keep herself stable in battle. The MP regen does seem a little low, but it's still healing her MP which you cannot complain about. This also gives her a ATK/DEF buff the same as Cheer, which again stacks with her Unleashed Chakra move. Cons: Unleashed Chakra [Current: The only bad side to this move is the +50% boosted chance that she gets targeted. Normally, I would say how bad this is. But, in Xiao's cause she may actually be able to take some punches from opponents if not to strong cause of her relatively decent stats overall. She even does have a HP passive which may warrant her more survival. But, it's still dangerous to use this move if you're not prepared. Low Weapon Pool: Xiao can only equip one kind of weapon and that's fist. We've had some solid free fist so it doesn't hurt her opportunities for building her. But, it still would've been nice to see some variety on her as it's gonna come down to mainly one weapon that's her main really Trust Mastery Award: Kaiser Knuckles is a great TM for units who enjoy fist based items like Xiao, and other future units who would get a passive from it. Not to mention, the free wind element is actually good for PvP as most tanks are again equipped to Golem which gives you the chance to dispose of them rather quickly. So, I would recommend in grinding this TM. PvP Arena: Xiao works wonderfully here, her massive ATK up boost aren't really too much needed to take down enemies. But, she in a basic sense has all of what you'd need from a good physical attacker. Good AoE moves, DEF ignore. Great ATK stat passives. So, she's solid here in PvP Arena. I would give her a shot. Comparing to Other Units: - Yun Yun has a +80% boost in ATK and can get the benefits from weapons, while Xiao is +100% boost in ATK without the benefit of weapons. Yun has a higher ATK base than Xiao. Both can heal their own HP/MP. Yun techinally can deal more damage than Xiao after his normal attack boosts. Yun has more offensive options than Xiao. Overall Verdict: Yun techinally is better cause of how he can be built. I won't discredit Xiao for her great boosts. But, Yun's 80% combined with his ATK base of 150 is actually higher than Xiao by a few points. Yun also has a unique way to be used. His normal attack boosts would outdamage her cause he can attack twice with them. Basically, his normal attack before buff is 80% as the standard. But, he has 400% boost with his buff. Which makes his normal attack a overall 480% modifier attack. He can even use it twice to make the basic attack 880% if he does his buff twice. Which well.. outbeats Xiao in physical DPS. Conclusion: Xiao is a amazing 6* attacker. And I fully recommend that you evolve her if you do get her. She has a explosive ATK stat, and some great moves to use under her belt. She is vastly better than her 5* max before. As she just gets gets basically more powerful haha. So, I fully recommend that you do 6* Xiao. As she is a good DPS attacker.