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Unit Review: Rena (Star Ocean 2)

Discussion in 'Unit Reviews' started by Memel0rd, Jul 27, 2018.

  1. Memel0rd

    Memel0rd Unil0rd Staff Member Administrator Forum Manager VIP Spooky Supporter Arena Runner-Up S1

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    GL: Kurasame | JP: Akstar
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    A young woman from a distant world who appears in one of many tales about the ocean of stars. Rena lived with her mother in the village of Arlia on the frontier planet of Expel, and is known for her exploits around S.D. 360. Born with abnormal healing powers, and aware that the mother she knows is not the one who gave birth to her, she has come to long for an answer as to who she truly is over time. Fond of the nearby Sacred Forest, she visits it almost daily.
    Once again, my apologies for the delayed review. My condition got slightly worse and I needed the rest yesterday. Visited a doctor and got a proper treatment now, feeling a lot better already. :)
    I never played SO, so can't really say anything about her.



    In-Game Sprites:
    [​IMG] 5*
    [​IMG] 6*

    Equipment Selection: [​IMG][​IMG][​IMG][​IMG][​IMG][​IMG][​IMG]
    No innate weaknesses | No innate resistances
    Trust Master Reward: Knuckles of Hope (Knuckle) - ATK+20, SPR+110, MP +30%, Auto-Refresh


    6* Stats at Lvl. 100:
    HP: 3445 (+390) Mag: 127 (+26)
    MP: 196 (+65) Def: 128 (+26)
    Atk: 116 (+26) Spr: 152 (+34)


    6* Limit Burst:
    Angel Feather (Base / 20 LB-Crysts): Remove ATK/DEF/MAG/SPR debuff from all allies
    Increase ATK/DEF/MAG/SPR (110%) for 3 turns to all allies
    Heal (3000 HP, 15x) split over 3 turns to all allies
    Refresh (120 MP, 0.5x) split over 3 turns to all allies

    Angel Feather (Max / 20 LB-Crysts): Remove ATK/DEF/MAG/SPR debuff from all allies
    Increase ATK/DEF/MAG/SPR (134%) for 3 turns to all allies
    Heal (3000 HP, 15x) split over 3 turns to all allies
    Refresh (120 MP, 0.5x) split over 3 turns to all allies


    5*: Lvl 1 Laser Beams (20 MP / 9-Hit) - Light magic damage (1.8x) with SPR scaling to all enemies

    5*: Lvl 48 Faerie Healing (35 MP) - Recover HP (100%) to one ally

    5*: Lvl 60 Enhanced Dispel (42 MP) - Cure all status ailments to all allies
    Cure stop to all allies

    5*: Lvl 80 Faerie Light (30 MP) - Heal (2500 HP, 18x) to all allies

    6*: Lvl 14 Silence (25 MP) - Nullifies the next spell cast for 1 turn

    6*: Lvl 30 Power Up (40 MP) - Increase ATK (150%) for 5 turns to one ally

    6*: Lvl 30 Guard (40 MP) - Increase DEF (150%) for 5 turns to one ally

    6*: Lvl 45 Reflection (84 MP) - Increase SPR (80%) for 5 turns to all allies
    Mitigate magic damage taken (20%) for 5 turns to all allies

    6*: Lvl 62 Raise Dead (20 MP) - Revive one KO'd ally (100% HP)

    6*: Lvl 90 Star Flare (99 MP / 7-Hit) - Light magic damage (6.6x) with SPR scaling to all enemies

    6*: Lvl 100 Hasten Speech (0 MP) - Use Rena's skills twice in one turn, except Silence
    5*: Lvl 1 Deflect - Increase physical evasion (10%)

    5*: Lvl 16 - SPR + 30%

    5*: Lvl 32 - DEF + 30%

    5*: Lvl 72 Descendant of Nede - Chance to ignore fatal damage (100%) when HP is above 30% (max 1 time)

    6*: Lvl 1 Martial Arts Knowledge - Increase SPR (50%) and HP (30%) when equipped with a fist
    Increase resistance to paralyze (100%)
    Use Wind the Clock (Increase resistance to stop (100%)) at the start of a battle

    6*: Lvl 79 Healing Light - Auto-heal (1800 HP, 1x) per turn
    Increase LB gauge (2) per turn
    Recover MP (5%) per turn


    Pros:
    Man, where do we start...

    Rena has so much going on, let's just traditionally start with her basestats, which are fine. Allround decent basestats with high SPR, her most important stat. Since Rena is a healer, more or less support and a SPR attacker, her basestats are what you might expect them to be. Whereas the traits are even better: 30% HP/DEF, 80% total SPR with a knuckle, 10% physical evasion and for survivability even a 100% chance to ignore fatal attacks above 30% HP (once). For self sustainability, Rena has a champion regen and 5% MP refresh. Fine enough.
    Her status ailment resistances not only feature a paralyze immunity, but also a stop immunity, which will become important later on.

    As I just said, there are three aspects to Rena: A healer one, a buffer one and a damage dealing one. I'll go through them step by step.

    Two quick notes though, Rena is able to cast all of her abilities twice with Hasten Speech. Well, except for Silence, which negates the next spell casted by the enemy. So if the enemy is using Ultima for instance, you won't get hit.

    Now, I'll start with her damage dealing options. There are only two abilities for that, Laser Beams and Star Flare, while the former isn't worth talking about.
    Star Flare is an AoE 660% 7-Hit move with innate light element that also scales off your own SPR, making it work very well with her healer aspects as well as dealing a lot of potential damage. Its MP cost is another story as are her frames. Dualcasting this should deal a lot of damage, no?

    Moving on to her support capabilities, Rena is quite an unique unit.

    First up, Rena has two different ST buffs: Power Up/Guard, both a 5 turn 150% buff to either ATK or DEF, making it possible to plan an OTKO with your physical damage dealers easily or helping out your AoE physical cover tank or even provoke tank a lot. A 150% buff is nothing to laugh at.

    Even more unique than that is Reflection, an AoE 5 turn 80% SPR buff WITH an AoE 20% magic mitigation buff. Probably the rarest buff so far in the game and pretty much any unit who has it so far isn't really good. Having this can benefit you in pretty much any fight. If you bring an AoE magic cover tank, you will just strengthen his vitality. If you choose to bring a physical cover tank and you still face AoE magic attacks, this will also increase your party's survivability. A neat ability.

    There's still one more buff, but I'll get back to that in a second.

    Regarding her heals, Rena definitely stands up to the others. Keep in mind that she can dualcast any of these abilities.

    Rena has Full-Life and Curaja as ability. Which means she is the third unit in our current unit selection that obtains Curaja on demand, but as an ability this time. So if you are facing a "No Magic" mission, don't worry, you won't fail. If your Fairie Light fails to fully heal your tank, you will always have the option to use Fairie Healing, a 100% ST HP recover.
    On top of that, Rena also has an AoE all status ailment cure + stop cure, which is why her innate stop resistance is important and also doesn't make Ayaka the only option to fight well against stop enemies. Mystea and Shylt also work, but they aren't protected against ambushes.

    Remember Rena's 2 innate auto LB? Well, they are paying off right now. Her LB costs 20 crysts, which is a decently low cost.
    But its effect is just incredible. An AoE cure all breaks, AoE strong HP regen, AoE huge MP regen AND 110%~134% AoE all stat buff for 3 turns. This Limit Burst features the same buff percentages as MS Nichol, features a massive MP recovery source, another way to cure breaks, it's just... phew.
    I still wouldn't bench MS Nichol even if you use her for multiple reasons, but if you are using a bard like Roy, you can definitely skip him due to Rena's great slot efficiency. Be aware though that you won't have her LB on the first turns. I'd also make sure to find a way to consistently get her LB back. Maybe with an entrust unit like Tidus?


    Cons:
    Rena
    is lacking a few things in exchange for powerful tools such as her own LB.

    First up, Rena is very MP hungry. If you don't plan on using her LB (which I wouldn't know why), you are going to lose a lot of MP. Her TMR does grant 5% MP refresh and Rena also has 5% innate MP refresh, but her abilities cost 20~99 MP. 84 MP from Reflection and a whopping 99 MP from Star Flare might give you some problems.

    Star Flare also has a fair share of cons. It is locked into holy element, which is a somewhat commonly resisted element and often seen as non-ideal alongside the dark element.
    However, if the enemy does have a resistance, Star Flare also cannot lower their resistances. In fact, Rena has no imperils to boost her own damage output, making her reliable on external setup if you do want to utilise her that way, which I don't recommend. AND her frames are even more obnoxious. You cannot perfectly chain her when dualcasting it and if you use it with only one cast, you gotta delay it or it won't chain at all. Thus spark chaining also won't work.
    This makes her go from being a possibly great magic chainer to becoming a support chainer. You will also have to time your finisher very precisely and can't use DW finishers either due to the low chain count.

    Laser Beam does indeed have the same frames as Awakend Chaos Wave (in case some people wonder), but having one hit less makes it unchainable with dualcast and thus you'd only have a perfect chain when using singlecast. And by then, you'd lose out on A LOT of potential damage.

    As Ayaka and LM Fina are currently the top healers, both have Reraise and Dispelga. Eiko also has Dispelga and it's a great magic spell. Rena doesn't have both. The lack of Reraise depending on your gear can vary from fatal to irrelevant. Personally for me it'd be almost irrelevant, but I do know a good amount of people who use it, making Rena a way worse choice to go for.
    But not having Dispelga is a flop. Many bosses start to buff themselves and the other mobs around them. Rena doesn't even have a Dispel to work with. If you give her the Dispel Staff for instance, you will have to sacrifice your dual ability for that turn and literally only use Dispel. And I'd prefer my healer to keep dispelling the enemies.

    Having her LB as her main buff source makes Rena very LB dependant. If you don't have her LB up, you do have to watch out. Since her first turn buffs aren't AoE except for her SPR buff, you might also have issues surviving the first turns. You can use Craddle of Horns on another unit, but that'd use up unnecessary turns. It's most likely still better using some sort of side buffer or MS Nichol if you have them alongside Rena.


    Side-Notes:
    We have absolutely no clue about her future 7* or possible enhancements
    , which is also a big con regarding when pulling for her.


    Best In Slot:
    Just going for a decent mix of Auto LB and SPR. Since her best chaining move can only be used as a single cast for perfect chaining, going for a full SPR build isn't wise as you are likely to only use her as a support chainer anyway. Since Rena only has paralyze immunity, I also chose Hairpin of Purity.
    Holy Wand (120 SPR)
    Knuckles of Hope (110 SPR, 30% MP, 5% MP Refresh)
    Hairpin of Purity (51 SPR, Ribbon)
    Robe of Forgiveness (30 DEF, 55 SPR, 10% HP)
    Genji Glove (Dualwield)
    Invigorator (10 DEF, 45 MP, 10% MP Refresh, 2 Auto LB)
    Thirst of Survival (30% HP/SPR)
    Staff Mastery (50% SPR)
    Protector of Lapis (20% HP, 40% SPR, 2 Auto LB)
    ADV V (40% DEF/SPR)

    Stats with Bahamut:
    7350 HP
    437 MP
    375 DEF
    1028 SPR

    Ribbon
    87 MP / Turn
    6 LB / Turn


    A...RENA:
    Horrible pun
    .
    Rena can work potentially well in the Arena. She has high heals, stop resistance, AoE magic damage that chains and can be dualcasted and high SPR. However, one of her chaining moves cannot perfectly chain. Laser Beam's low modifier together with many of the Patriotic Recalls running around in Arena might make Rena deal abysmal damage depending on your opponent. Being locked to light in Arena can be a huge problem the higher you get in the ranking list.




    Rena [​IMG] VS [​IMG]Ayaka
    • Rena has slightly higher HP/DEF
    • Rena ignores fatal damage once
    • Rena has 2 ST 150% buffs
    • Rena has an AoE 20% magic mitigation buff
    • Rena can cure all status ailments + stop
    • Rena can support chain
    • Rena's LB has an AoE 134% buff with high regens
    • Both have stop resistance
    • Both are mainly healers
    • Both can ST Revive allies
    • Ayaka can AoE revive allies
    • Ayaka has Reraise
    • Ayaka has Dispelga
    • Ayaka's LB cures everything, revives everyone, heals everyone
    • Ayaka has better innate status ailment resistance
    This comparison solely depends on your team composition.
    Since Rena herself doesn't have a general damage mitigation buff as well as no great buffs for the first 1-2 turns for the whole team, MS Nichol is still a great option to use, especially for his side-buffs and elemental resistance buffs. You could also rotate between their LBs. If you are already using MS Nichol however, Rena doesn't really give you a whole lot that Ayaka and MS Nichol couldn't do while you'd lose out on Reraise, Dispelga and even AoE revives.
    If you do not own MS Nichol however, Rena easily has the highest buffs through her LB and can bench your bard. Since bards only buff stats + regens, hers will likely overwrite theirs. In that case, Rena will be better than Ayaka.
    So it depends, just as a healer Ayaka wins. Depending on your team composition Rena will be the better choice.




    Rena [​IMG] VS [​IMG]Lotus Mage Fina
    • Rena has higher DEF
    • Rena ignores fatal attacks once
    • Rena can cure all status ailments + stop
    • Rena is resistant to stop
    • Rena's LB has an AoE 134% buff with high regens
    • Rena can support chain
    • Rena has 2 ST 150% buffs
    • Rena has an AoE 20% magic mitigation buff
    • LM Fina has higher HP/MP
    • LM Fina has an AoE 50 MP recover + regens
    • LM Fina has an AoE 100% HP revive
    • LM Fina has an AoE 80% ATK/DEF buff with 45% all ele resistance
    • LM Fina has an AoE Heal + cure all status ailments
    • LM Fina has an AoE HP Regen + LB Fill
    • LM Fina has Entrust
    • LM Fina has better status ailment protection
    • LM Fina has Reraise and Dispelga
    • LM Fina has an AoE Reraise with her LB
    Pretty much the same case as above:
    If you have MS Nichol, use LM Fina over her. LM Fina is currently the perfect addition for MS Nichol with her MP regens, massive healing capabilities, all ele resistance, entrust + hightide and even her AoE Reraise if needed. Both work very well together.
    If you are not using MS Nichol, Rena might prove to be the better choice once again as long as you are not dependant on Reraise or Dispelga. She also has the niche of stop over LM Fina, though in that case you should just look at Ayaka VS Rena once again.
    Generally you can say as long as you are not running MS Nichol and you are not in need of Reraise (especially AoE Reraise in this one) or Dispelga, you should use Rena over LM Fina. But please read through the conclusion first since there is something very important about Rena that you should know.
    If you don't need any of the things LM Fina provides, Rena wins. And the other way around.


    Trust Master Reward:
    This knuckle is more niche than anything. With 110 SPR, 30% MP and 5% MP refresh it has incredible stats for any support or healer unit, but who really needs it? It is Best in Slot of Rena herself and Lila, but the difference isn't huge for Lila. In fact, Lila gains 20% SPR from using it over a staff while you lose some SPR from the difference of Nirvana / Holy Wand. So you can just easily pass on it. For Rena it's more important due to her 50% SPR passive. Once you have Rena, you'll get it anyway since it's a raid TMR.


    Conclusion:
    Rena is a versatile and unique healer
    .
    Being able to cast an AoE 20% magic mitigation, ST 150% ATK or DEF buffs for your tanks and damage dealers or even an AoE 134% buff with amazing regens on it while being a Curaja healer is simply outstanding and should not be underestimated. The stop resistance also gives her a slight advantage over others once it can be used effectively.
    Her issue is that Rena is trading useful healing capabilities like Reraise and Dispelga in exchange for these. For some Reraise is one of the most important spells because they can't handle the strong incoming attacks due to the lack of evasion or tank gear. Dispelga can be crucial for different boss fights, too. In fact, Rena has no way to dispel herself innately.
    That's not her only issue. Her damage capabilities are reduced by not perfectly chaining when dualcasting, making Rena a support chainer with a very tight finisher frame window.
    On top of that, her banner just isn't worth pulling on. Fayt, the other 5* base unit, can't even properly chain and has a mediocre TMR. The double 5 star banner is limited, has no sorts of step up and we have no idea about their future STMRs, their future 7 star upgrade and when they will get it, making Rena right before the 7 star meta a very risky pull while she doesn't bring anything new to the table that we didn't have before outside of her magic mitigation.
    Even though Rena is an impressive unit due to her GL upgrades, I'd highly advise not to pull for her at all, unless you have no healer what so ever. It's not worth it.

    [​IMG]

    Character Design: 9/10
    Sprite: 9/10
    Chainer: 5/10
    Support: 8/10 (lack of early buffs)
    Healer: 9/10
    Trust Master Reward: 8/10
    Arena: 7.5/10
    Limit Burst: 9.5/10
    Future Proof: ?????/10
    Free 2 Play: 9/10
    Pay 2 Play: 7/10
    Personal Rating: 7/10
    Optimal Rating: 9/10

    [On-Banner Reviews]
    [​IMG]Fayt (5*)


    Didn't pull for her, won't pull for her. I don't really see her on anyone's team who has MS Nichol unless you really want that extra 16% buffs for e.g. Raids.
    Rena, you are one amazing unit on probably the worst possible banner. This is just sad.


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    Everything helps
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    Memel0rd out
     
    Last edited: Jul 29, 2018
    AIMGuts, aa25, IceLancer and 58 others like this.
  2. Loptr

    Loptr Ascended Member

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    Nice review. I also value her sealing blade impersonation of celes.

    Also worth noting is that her lb is low enough in crystal cost to make it spammable with the right gear.
     
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  3. Alucardsoma

    Alucardsoma Ascended Member

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    Thanks for the review brah!
     
  4. Ashlag

    Ashlag Harder than usual to assess this batch :/ Staff Member Moderator VIP Spooky Supporter

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    Yeah, with little LB gear in most comps you'll have it up for turn 2 and forever after that. And considering the size of the regen and refresh, you shouldn't loose too much heals when you have to cast it again.
    There are fun builds possible if you want to go for her LB, like Bowie knife IW Hightide + let's say Aigaion's fist/override, you can also give her PJake's rings, etc. I think there is no need to get so much SPR, reaching 600 or 700 can be done "rather easily" while making her LB a lot more reliable (actually, after the 1st cast you shouldn't have problems, the question is when you'll be able to use it 1st)
     
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  5. Krota

    Krota Ascended Member Spooky Supporter

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    Got two of her this morning... but I pretty much burned all of my resources. Other than Rem she's my first 5 star healer so no regrets.
     
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  6. Grizz

    Grizz "Hall of Fame" Member Spooky Supporter

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    i just got her, but i already have ayaka and ms nichol. so i dont know where to put her on party.
    maybe as a side healer on 10 man trials

    PS : i almost give her 100% moogle if i dont read this review
     
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  7. Scoustar

    Scoustar Scary VIP VIP Spooky Supporter

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    A healer who is like a bard with that LB seems really OP

    I hope her 7* form doesn't turn out to be mega and come back to bite Meme in the ass...
    You know people will blame Meme if she turns out decent ::haha::

    Great review as always ::up::
     
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  8. Ashlag

    Ashlag Harder than usual to assess this batch :/ Staff Member Moderator VIP Spooky Supporter

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    Didn't you read ? ::ink::
    That means she is a lot more than just decent.
     
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  9. Balthier

    Balthier Ascended Member Spooky Supporter

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    I really wanted her to replace my Roy. I think he is so dated now :/ Sucks not having Ayaka, CG Fina or Nichol, so I kind of wanted her really much for her support and healing aspects.
     
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  10. Scoustar

    Scoustar Scary VIP VIP Spooky Supporter

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    I did read...
    Didn't you read? ::ink::
     
  11. Scoustar

    Scoustar Scary VIP VIP Spooky Supporter

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    Dated? Maybe. Still OP great unit? Yes!

    I always wanted Roy, but only got him after getting MS Nichol. Ramza also did this to me. Much better to have had use of Roy for all this time rather than no good bard, even if you want someone shiny and new now.
     
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  12. bb1180

    bb1180 Ascended Member

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    Considering that this banner will very likely be repeated at some point when they get their 7* forms, even though I'd like to have this unit, I think it makes more sense to just wait until then. Maybe run dailies this time and hope for the best. .
     
  13. Fenix808

    Fenix808 Mr. Aloha (^o^)/ VIP Spooky Supporter

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    Congrats!
    And thank goodness you didn’t burn those precious moogles! I know the pain because I used 100% of my (ALL) moogles on Explorer Aileen before realizing her tm moogles were part of the raid summons. It was horrible.
     
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  14. Caliber

    Caliber "Hall of Fame" Member

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    Skippity doodle doo , never pull on a double 5 star not knowing what the 7 star kit will be, super dumb
     
  15. Balthier

    Balthier Ascended Member Spooky Supporter

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    It’s not that I want someone shiny and new. It’s that I want someone that’s not locked while buffing and that could Battery.
     
  16. Xacques

    Xacques Well-Known Member

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    Darn you... Congratz though :)
     
  17. Klaus

    Klaus Polll0rd VIP Spooky Supporter

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    I can 100% evade and have enough good breakers and attackers but... no healer other than Eiko (if you want to call her a healer).

    I'm going all out. Everything I can get goes to her banner.
     
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  18. ExHaseo

    ExHaseo New Member

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    Thanks for this! I pulled her this morning going for Fayt. I'm a filthy casual. I have no idea if he's good or bad, I just wanted him because Fayt is one of my favorite characters of all time. Anyway, I'm a F2P player and had no idea if it would be worth it to use my limited resources to level Rena, but she seems way better than my only other healer Rem, so I'll definitely be using her.
     
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  19. Pipolail

    Pipolail Well-Known Member

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    Why did I not wait for the review before pulling ? Oh well nevermind...
     
  20. Ferrum Lucet Arc

    Ferrum Lucet Arc Ascended Member Spooky Supporter

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    Great review, Meme! Now I'm just wondering when (and if) you gonna make one for Fayt! I'm a SO fan, but I got other things to look out for, so if it ain't a game breaking banner, I'll skip. I already had Ayaka and recently pulled MS Nichol, so I don't really see myself needing another healer unit for a while.
     
    Memel0rd likes this.

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